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Patch 0.24.0: Difference between revisions

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{{Patch
{{Stub}}{{Patch
| image = Arcane Gate.png
| image = Patch 0.24.0.png
| date = July 10, 2024
| date = July 10, 2024
| link = https://mcchampionship.com/threads/0-24-0-patch-notes.16249/
| link = https://mcchampionship.com/threads/0-24-0-patch-notes.16249/
| previous = 0.23.13
| previous = 0.23.13
| next = 0.24.1
}}
}}


'''Patch 0.24.0''' was a major patch, which marked the start of [[Season 5]] and brought massive economy changes.
'''Patch 0.24.0''' was a major patch, which marked the start of [[Season 5]] and brought massive economy changes.
Two articles were released alongside the patch notes:
* [https://mcchampionship.com/threads/season-5-is-here-cyber-surge-new-maps-fishing-qol-and-grand-champ-supreme.16248/ Season 5 is here - Cyber Surge, New Maps, Fishing QOL and Grand Champ Supreme!]
* [https://mcchampionship.com/threads/season-5-is-here-player-trading-style-perks-faction-changes-and-more.16247/ Season 5 is here - Player Trading, Style Perks, Faction changes and more!]
== Performance Update ==
Long-awaited performance improvements that the team has been working on since the release of Fishing were included in this patch.
* Client FPS should be significantly higher in the lobbies and slightly higher in games.
* Memory usage should be lower.
* Resource pack loading screen should be faster.
* Some inventory menus should be more responsive.
** Particularly, hotbar items should no longer have delay before showing up.
Performance is optimized to clients on Minecraft version 1.21.5.
== Changes ==
* New commands were added to link to various websites:
** Added <code>/patchnotes</code> which directs to the MCC Island patch notes page on the forums.
** Added <code>/website</code> which directs to the MCC Island homepage.
** Added <code>/webstore</code> which directs to the MCC Island webstore.
** Added <code>/socials</code> which directs to MCC Island's Linktree.
** Added <code>/news</code> which directs to the MCC Island announcements page on the forums.
** Added <code>/status</code> which directs to the MCC Island status page.
* Commands for all menus in the player inventory were added. Including <code>/navigator</code>, <code>/profile</code>, <code>/journal</code>, <code>/pocket</code>, <code>/anglr</code>, and <code>/battlepass</code>.
* Time settings in plobbies can now be set to an amount of minutes by using the <code>m</code> suffix.
* Openable animations now render at a larger GUI scale
== Bug Fixes: ==
* In-world models now render even if their center is not on-screen.
* Fixed Network Protocol Error when a disguised player leaves the game before it has ended.
* Fixed various issues where the hotbar would disappear or not load after closing a menu.
* Fixed stars behind games in the navigator menu rendering in front on Minecraft version 1.21.6.
* Fixed background music in Parkour Warrior: Dojo starting on join instead of when a run is started.
* Fixed Parkour Warrior: Survivor games not ending properly when only one player remains.
* Fixed Parkour Warrior: Survivor allowing finishing leaps after dying.
* Fixed Parkour Warrior: Survivor not allowing winning players to move after the game ends.
* Fixed issue where Line Charge hitting the barrier around the map causes a weird pattern of blocks to be removed in Dynaball.
* Fixed chat channel indicator rendering over off-hand icon in rare cases.
* Fixed Tornado Aura not picking up blocks anymore after moving around.
* Fixed Superstar Aura’s rotating cameras flickering when looked at.
* Fixed TGTTOS karma carry-over between games applying to plobbies. Karma in plobbies now starts at neutral every game and does not carry over after.
* Fixed TGTTOS karma carry-over between games not capping the karma causing it to be maximized already when the next game starts.
* Fixed openables rendering incorrectly on Minecraft version 1.21.6 and above.
* Fixed lobby scoreboard not showing a party after having previously left a party.
* Fixed ignore menu not updating after removing the last ignored player.

Revision as of 21:49, 10 July 2025

This page is incomplete and could use more information. You can help by expanding it.


Patch 0.24.0 was a major patch, which marked the start of Season 5 and brought massive economy changes.

Two articles were released alongside the patch notes:

Performance Update

Long-awaited performance improvements that the team has been working on since the release of Fishing were included in this patch.

  • Client FPS should be significantly higher in the lobbies and slightly higher in games.
  • Memory usage should be lower.
  • Resource pack loading screen should be faster.
  • Some inventory menus should be more responsive.
    • Particularly, hotbar items should no longer have delay before showing up.

Performance is optimized to clients on Minecraft version 1.21.5.

Changes

  • New commands were added to link to various websites:
    • Added /patchnotes which directs to the MCC Island patch notes page on the forums.
    • Added /website which directs to the MCC Island homepage.
    • Added /webstore which directs to the MCC Island webstore.
    • Added /socials which directs to MCC Island's Linktree.
    • Added /news which directs to the MCC Island announcements page on the forums.
    • Added /status which directs to the MCC Island status page.
  • Commands for all menus in the player inventory were added. Including /navigator, /profile, /journal, /pocket, /anglr, and /battlepass.
  • Time settings in plobbies can now be set to an amount of minutes by using the m suffix.
  • Openable animations now render at a larger GUI scale

Bug Fixes:

  • In-world models now render even if their center is not on-screen.
  • Fixed Network Protocol Error when a disguised player leaves the game before it has ended.
  • Fixed various issues where the hotbar would disappear or not load after closing a menu.
  • Fixed stars behind games in the navigator menu rendering in front on Minecraft version 1.21.6.
  • Fixed background music in Parkour Warrior: Dojo starting on join instead of when a run is started.
  • Fixed Parkour Warrior: Survivor games not ending properly when only one player remains.
  • Fixed Parkour Warrior: Survivor allowing finishing leaps after dying.
  • Fixed Parkour Warrior: Survivor not allowing winning players to move after the game ends.
  • Fixed issue where Line Charge hitting the barrier around the map causes a weird pattern of blocks to be removed in Dynaball.
  • Fixed chat channel indicator rendering over off-hand icon in rare cases.
  • Fixed Tornado Aura not picking up blocks anymore after moving around.
  • Fixed Superstar Aura’s rotating cameras flickering when looked at.
  • Fixed TGTTOS karma carry-over between games applying to plobbies. Karma in plobbies now starts at neutral every game and does not carry over after.
  • Fixed TGTTOS karma carry-over between games not capping the karma causing it to be maximized already when the next game starts.
  • Fixed openables rendering incorrectly on Minecraft version 1.21.6 and above.
  • Fixed lobby scoreboard not showing a party after having previously left a party.
  • Fixed ignore menu not updating after removing the last ignored player.