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Battle Box

From MCC Island Wiki


Battle Box is a round-based PvP/CTO game on MCC Island, which was introduced in Patch 0.1.0, with the release of the server.

Official Description

See here for Battle Box's page on the forums.

An epic PvP-centric game - think capture the flag but in quick-fire rounds! Pick your specialist combat kit, unique to each map, and get ready for a fight! As a team of 4, battle it out against the other teams to fill a central capture point and win the game!

Gameplay

Battle Box is a round-based team game, which involves capturing a central objective of 9 concrete blocks before the other team. Each game consists of four teams of four facing off in three 1-minute rounds. The team with the most score at the end of the game wins.

In order to win a round, teams must either completely fill the capture point with their coloured concrete blocks, or have more blocks placed than the other team. Killing the opposing players is not required to win the round, but awards some score. If neither team places any blocks or the same amount of blocks are placed by each team at the end of the round, the round is declared a draw.

The capture point is locked for the first ten seconds of each round, meaning the concrete blocks can not be broken.

At the start of the game, players can choose one of five different kit types relating to a specific play style. Each kit provides players with items relating to that specific play style and changes depending on the map being played. Depending on the kit and the map that's being played, they can provide the player with weapons, potions, arrows, sparks or orbs. Players can also pick up items within the maps to offer even more versatility in combat.

Score is awarded as so:

  • 45 for personal eliminations.
  • 480 (120 for each team member) to the team that captures the objective, or has the most blocks in the objective.

Combat Items

Orbs

Orbs are similar to potions in that they apply effects when they're thrown, but they're unique in that they can be thrown much further and have a much larger radius. They also can have timed delays before applying their effect.

Name Description
Orb Of Glowing
Throw an orb that explodes on impact making enemies in the blast area glow for 8s.
You are affected if in the blast area!
Orb Of Levitation
Throw an orb that explodes on impact giving levitation that immobilizes enemies in the blast area for 2.7s.
You are affected if in the blast area!
Orb Of Cleansing
Throw an orb that explodes on impact clearing all active potion effects off the affected enemies.
You are affected if in the blast area!
Orb Of Regeneration II
Throw an orb that explodes on impact healing allies in the blast area for 4 over 2.4s.
Effect heals you 50% less.
Timed Orb Of Harming II
Throw an orb that detonates after 2.2s damaging enemies in the blast 6 .
You are affected if in the blast area!
Quick Timed Orb Of Poison
Throw an orb that detonates after 0.8s damaging enemies in the blast 5 over 3 seconds.
You are affected if in the blast area!
Quick Timed Orb Of Blindness
Throw an orb that detonates after 0.8s blinding enemies in the blast area for 4s. Blinded players cannot sprint.
You are affected if in the blast area!
Quick Timed Orb Of Levitation
Throw an orb that detonates after 0.8s giving levitation that immobilizes enemies in the blast area for 3.5s.
You are affected if in the blast area!

Sparks

Sparks are consumable items that apply potion effects upon use. They do not have a use-time, and activate immediately upon right-clicking. Sparks can only be used on the player holding them.

Name Description
Spark Of Invisibility
Become invisible for 3s.
Held items are still visible.
Spark Of Levitation II
Levitate youself 13 Blocks over 1.2s.
Spark Of Regeneration II
Heal yourself for 4 over 2.4s.
Spark Of Speed
Increase your movement speed by 60% for 1.8s.

Kits

At the start of the game, players can choose one of five different kits. Each kit provides players with unique items, such as crossbows, potions and cobwebs, relating to that specific play style and changes depending on the map being played. Kits cannot be changed after the game starts, but the player's items refill after each round.

There are 7 kit types in Battle Box, each with different strengths and weaknesses. The main difference between each kit is its weapons. All kits contain infinite concrete blocks, Leather Boots, and an Efficiency II Iron Pickaxe.

  • Baller - Using your selection of orbs, control the battlefield with area effects!
    (Focused on orbs and defense)
  • Flanker - Dart behind the enemy and catch them off-guard using your agility!
    (Focused on speed and offense)
  • Gadgeteer - Never be unprepared with a special gadget for every occasion!
    (Focused on traps and placeables)
  • Healer - Keep yourself and your team in fighting shape to outlast the enemy!
    (Focused on support)
  • Scrapper - Hop into the fray and face your enemies head-on!
    (Focused on close-quarters)
  • Sharpshooter - Precision is your trademark; keep your distance and shoot them down!
    (Focused on range)
  • Trickster - Distract and disrupt the enemy with your stealth and tricks!
    (Focused on sneaking)

Each map contains a selection of five of these types. Additionally, they each have different default items, given to players regardless of their kit, and the same kit on different maps may contain slightly different items to account for the gameplay differences of each map.

The list of default items, selection of kits and individual items within each kit can be found below.

Canal

Default Items: 8x Arrow

  • Scrapper - Bow, Stone Sword, Spark Of Regeneration II, 2x Quick Timed Orb Of Blindness
  • Flanker - Quick Charge II Heavy Crossbow, Stone Sword, Depth Strider III Boots, 3x Spark Of Speed
  • Trickster - Quick Charge I Heavy Crossbow, Stone Sword, 6x Cobweb, Spark Of Invisibility
  • Healer - Bow, Knockback II Wooden Axe, 3x Orb Of Regeneration II, Spark Of Invisibility
  • Sharpshooter - Quick Charge II Crossbow, 8x Arrow, 3x Orb Of Levitation, Spark Of Speed II
Paint Factory

Default Items: Stone Sword, Bow, 10x Arrow

  • Gadgeteer - 6x Arrow, 4x Cobweb, 2x Quick Timed Orb Of Blindness
  • Sharpshooter - Crossbow, 2x Orb Of Levitation
  • Flanker - Speed Potion, Timed Orb Of Harming II
  • Healer - 2x Orb Of Regeneration II, 2x Spark Of Speed
  • Trickster - 2x Spark Of Invisibility, Spark Of Speed
Train Station

Default Items: Stone Sword, 12x Arrow

  • Flanker - Bow, Spark of Regeneration II, 4x Spark Of Speed
  • Baller - Bow, Timed Orb Of Harming II, 2x Quick Timed Orb Of Blindness
  • Sharpshooter - Quick Charge III Heavy Crossbow, Quick Timed Orb Of Blindness
  • Trickster - Punch I Bow, 4x Cobweb, Spark Of Regeneration II
  • Scrapper - Multishot Heavy Crossbow, Quick Timed Orb Of Blindness, Quick Timed Orb of Poison
Gold Mine

Default Items: Stone Sword, Spark Of Levitation II, 8x Arrow

  • Healer - Bow, 3x Orb Of Regeneration II
  • Sharpshooter - Wooden Sword, Quick Charge III Heavy Crossbow, 2x Spark Of Speed
  • Flanker - Bow, 6x Arrow, 3x Spark Of Speed
  • Scrapper - Bow, Splash Potion of Harming, Spark of Regeneration II
  • Gadgeteer - Quick Charge II Heavy Crossbow, 2x TNT, 5x Cobweb
Pipes

Default Items: Stone Sword, 16x Arrow

  • Flanker - Quick Charge II Heavy Crossbow, Timed Orb Of Harming II, 3x Spark Of Speed
  • Baller - Crossbow, 2x Orb Of Glowing, Short Timed Orb Of Poison
  • Gadgeteer - Quick Charge II Heavy Crossbow, 4x Cobweb, 2x TNT
  • Sharpshooter - 6x Arrow, Quick Charge I Crossbow
  • Scrapper - Multishot Heavy Crossbow, 3x Quick Timed Orb Of Blindness, Short Timed Orb Of Poison
Haunted House

Default Items: Quick Charge III Heavy Crossbow, 12x Arrow

  • Baller - Stone Sword, 2x Short Timed Orb Of Poison, 2x Orb Of Glowing
  • Scrapper - Stone Sword, Golden Apple
  • Trickster - Wooden Sword, 3x Spark Of Invisibility
  • Flanker - Stone Sword, Orb Of Cleansing, Spark Of Invisibility, 2x Spark Of Speed
  • Healer - Knockback II Wooden Axe, 3x Orb Of Regeneration II, Orb Of Glowing, Spark Of Invisibility
Slay ( Santa's Slay)

Default Items: Stone Sword, 10x Arrow

  • Flanker - Bow, Timed Orb Of Harming II, 3x Spark Of Speed
  • Baller - Bow, Timed Orb Of Harming II, Quick Timed Orb Of Posion
  • Gadgeteer - Bow, Potion of Leaping, Spark Of Levitation
  • Scrapper - Bow, Golden Apple, Orb Of Cleansing
  • Sharpshooter - Quick Charge III Heavy Crossbow, Orb Of Cleansing
Watermill

Default Items: Bow, 10x Arrow

  • Flanker - Stone Sword, 2x Spark Of Speed, 3x Cobwebs
  • Scrapper - Stone Sword, Timed Orb Of Harming II, Spark Of Regeneration II
  • Healer - Knockback II Wooden Sword, 3x Orb Of Regeneration II, Spark Of Invisibility
  • Sharpshooter - Quick Charge II Crossbow, 6x Arrow, Spark Of Speed
  • Trickster - Wooden Axe, 2x TNT, 2x Spark Of Invisibility
Ships

Default Items: Bow, 7x Arrow

  • Gadgeteer - Stone Sword, Timed Orb Of Harming II, Orb Of Glowing
  • Baller - Stone Sword, , Short Timed Orb Of Poison, Quick Timed Orb Of Levitation
  • Sharpshooter - Quick Charge I Crossbow, 6x Arrow, Quick Timed Orb Of Levitation
  • Healer - Knockback II Wooden Sword, 3x Orb Of Regeneration II, Spark Of Invisibility
  • Flanker - Stone Sword, Potion of Leaping, 2x Spark Of Speed
Prison

Default Items: 8x Arrow

  • Scrapper - Stone Sword, Bow, Quick Timed Orb Of Blindness
  • Healer - Wooden Sword, Bow, 2x Orb Of Glowing, 2x Orb of Regeneration II
  • Trickster - Wooden Sword, Bow, 2x Spark Of Invisibility, 2x TNT
  • Gadgeteer - Wooden Sword, Punch I Bow, Quick Timed Orb Of Levitation, Short Timed Orb Of Poison
  • Flanker - Stone Sword, Bow, Spark Of Speed
Villa

Default Items: Wooden Sword, Bow, 10x Arrow

  • Flanker - 2x Spark Of Speed, Spark Of Invisibility
  • Scrapper - Spark Of Speed, Timed Orb Of Harming II
  • Healer - 2x Orb Of Regeneration II, Orb Of Levitation, Orb Of Cleansing
  • Gadgeteer - Orb Of Glowing, 2x Cobweb, 2x TNT
  • Trickster - 2x Quick Timed Orb Of Blindness, Spark Of Invisibility
Pumpkin Patch

Default Items: Bow, 10x Arrow, Spark Of Levitation II

  • Sharpshooter - Quick Charge II Crossbow, 6x Arrow
  • Healer - Stone Sword, Bow, 2x Orb Of Regeneration II
  • Flanker - Stone Sword, Bow, 4x Spark of Speed
  • Scrapper - Stone Sword, Bow, Splash Potion of Harming, Spark of Regeneration II
  • Gadgeteer - Stone Sword, Timed Orb Of Harming II, Orb Of Glowing
Spa

Default Items: Stone Sword, 12x Arrow

  • Flanker - Bow, Timed Orb Of Harming II, 3x Spark Of Speed
  • Baller - Bow, Short Timed Orb Of Poison, Quick Timed Orb Of Levitation
  • Trickster - Punch I Bow, 4x Cobweb, Spark Of Regeneration II
  • Sharpshooter - Quick Charge I Crossbow, Spark Of Speed
  • Scrapper - Multishot Crossbow, Quick Timed Orb Of Levitation
Courtyard

Default Items: Stone Sword, Spark Of Speed, Quick Charge I Crossbow, 10x Arrow

  • Gadgeteer - 6x Arrow, 4x Cobweb, Quick Timed Orb Of Levitation
  • Baller - Quick Timed Orb Of Levitation, Short Timed Orb Of Poison, Orb of Cleansing
  • Flanker - 2x Spark Of Speed, Timed Orb Of Harming II
  • Healer - 2x Spark Of Speed, 2x Orb Of Regeneration II
  • Trickster - 2x Spark Of Invisibility
Foundry

Default Items: Knockback II Stone Sword, 2x Spark Of Speed

  • Flanker - 3x Spark Of Speed
  • Trickster - 2x Spark Of Invisibility
  • Scrapper - Spark Of Regeneration II
  • Gadgeteer - 2x Quick Timed Orb Of Blindness
  • Baller - 3x Orb Of Levitation
Classic

Default Items: Stone Sword, Quick Timed Orb of Blindness, 8x Arrow

  • Flanker - Bow, 4x Spark of Speed, Golden Apple
  • Scrapper - Crossbow, Quick Timed Orb of Poison, Golden Apple
  • Trickster - Punch I Bow, Quick Timed Orb of Poison, 2x Spark of Levitation
  • Baller - Bow, 2x Quick Timed Orb of Poison, Orb of Cleansing
  • Sharpshooter - Quick Charge I Heavy Crossbow, 3x Orb of Levitation, Orb of Cleansing
Rig

Default Items: Stone Sword, Crossbow, 8x Arrow

  • Scrapper - Timed Orb of Harming, Quick Timed Orb of Blindness, Golden Apple
  • Gadgeteer - 2x Orb of Glowing, Quick Timed Orb of Blindness, 6x Arrow
  • Flanker - Quick Timed Orb of Poison, 3x Spark of Speed, Golden Apple
  • Baller - 2x Quick Timed Orb of Poison, Orb of Levitation
  • Trickster - Spark of Invisibility, Orb of Levitation, 4x Cobweb
Spaceship

Default Items: Stone Sword, 12x Arrow

  • Healer - Bow, 3x Orb Of Regeneration II
  • Sharpshooter - Crossbow, Spark Of Speed
  • Gadgeteer - Bow, Spark Of Levitation
  • Flanker - Bow, 6x Arrow, 3x Spark Of Speed
  • Scrapper - Bow, Splash Potion of Harming, Spark Of Regeneration II
Trenches

Default Items: Stone Sword, 10x Arrow

  • Flanker - Bow, Quick Timed Orb of Poison, 3x Spark of Speed
  • Baller - Bow, Quick Timed Orb of Poison, Quick Timed Orb of Blindness
  • Sharpshooter - Quick Charge I Crossbow, Spark of Speed, 6x Arrow
  • Trickster - Punch I Bow, 4x Webs, Spark of Regeneration II
  • Scrapper - Multishot Crossbow, Quick Timed Orb of Blindness
Graffiti

Default Items: Bow, 4x Blocks, 10x Arrow

  • Healer - Knockback II Wooden Sword, 3x Orb Of Regeneration II, Spark of Levitation II, Orb of Cleansing
  • Baller - Stone Sword, Quick Timed Orb of Poison, 2x Quick Timed Orb of Blindness
  • Scrapper - Stone Sword, Spark of Regeneration II, 8x Arrow
  • Flanker - Stone Sword, 4x Blocks, 2x Spark of Speed
  • Trickster - Stone Sword, Punch I Bow, Spark of Levitation II

Experience Table

The table below depicts how Island XP is granted to players for Battle Box:

Threshold Island XP Earned
Rounds Won
3 Rounds Won 250
2 Rounds Won 200
1 Round Won 150
0 Rounds Won 100
Bonus
10 Eliminations 150
8 Eliminations 100
6 Eliminations 75
4 Eliminations 50
3 Eliminations 30
2 Eliminations 20
1 Elimination 10

Maps

Each map in battle box requires different strategies, both due to their different structure, as well as their different kit loadouts.

Limited Time Maps

During certain events, some maps are often decorated and re-named for its duration.

Badges

Currently, there are 18 badges with a total of 42 stages for Battle Box, rewarding a total of 3,110 skill trophies.

Name Description Skill Trophies Rewarded
Ace in the Box Personally eliminate all 4 members of the opposing team in a round of Battle Box. 70
Ace From Afar Personally eliminate all 4 members of the opposing team in a round of Battle Box using only ranged weapons. 100
Aerial Assault Objective hidden...
[Reveal]
Eliminate a player in Battle Box using a ranged weapon while you have the levitation effect.
50
Blind Brawl Eliminate a player in Battle Box while you have the blindness effect. 30
Demolitions Expert Personally eliminate at least 3 members of the opposing team in a single round of Battle Box using only explosives. 100
Flawless Battle Place 1st as a team without any member of your team dying during a game of Battle Box. 70
Battle Box Player
(I - VII)
Play all rounds of Battle Box in 15 / 50 / 125 / 250 / 475 / 800 / 1300 games. Stages
10 20 30 50 75 100 125
Total: 410
Raiders Challenge Complete the Raiders Game Pass Challenge. 100
Raiders Pass Reach Level 25 of the Raiders Game Pass. 250
Knights Challenge Complete the Knights Game Pass Challenge. 100
Knights Pass Reach level 25 of the Knights Game Pass. 250
Battle Box Warrior
(I - VII)
Eliminate 25 / 75 / 175 / 400 / 700 / 1200 / 2000 players in games of Battle Box. Stages
10 20 30 50 75 100 125
Total: 410
Savior Ace Objective hidden...
[Reveal]
Personally eliminate all 4 members of the opposing team in Battle Box after all your teammates have been eliminated that round.
100
Stealthy Takedown Objective hidden...
[Reveal]
Eliminate a player in Battle Box while you have the invisibility effect.
30
Battle Box Champion
(I - VII)
Finish 5 / 15 / 35 / 75 / 150 / 250 / 400 games of Battle Box with your team in 1st place. Stages
10 20 30 50 75 100 125
Total: 410
Battle Box Expert
(I - VII)
Win 25 / 75 / 175 / 375 / 700 / 1200 / 2000 rounds of Battle Box. Stages
10 20 30 50 75 100 125
Total: 410
Ultimate Ace Personally eliminate all 4 members of all opposing teams in a single game of Battle Box. 150
Untouchable Assassin Place 1st as a team in Battle Box without personally being hit during any rounds and personally getting at least 4 eliminations. 70

Game Passes

Raiders

Pass Tasks:

  • #1 - Eliminate enemy players in games of Battle Box.
    • Each completion gives 20 Pass XP.
    • Fully completing this task requires 600 eliminations.
  • #2 - Win rounds of Battle Box.
    • Each completion gives 20 Pass XP.
    • Fully completing this task requires 600 round wins.
  • #3 - Place 1st as a team in games of Battle Box.
    • Each completion gives 120 Pass XP.
    • Fully completing this task requires 100 game wins.

Mastery Challenge: Place 1st individually in games of Battle Box 50 times.

Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Level 10 Level 11 Level 12 Level 13 Level 14 Level 15 Level 16 Level 17 Level 18 Level 19 Level 20 Level 21 Level 22 Level 23 Level 24 Level 25


Premium Road


1x Bronze Treasure Chest


2x Crafting Catalyst


3x Task Reroll Token


3x Rare Quest Scroll


Viking Shield (Battleworn)


1x Silver Treasure Chest


5x Attunement Catalyst


1x Oceanic Material Crate


2x Legendary Quest Scroll


Viking Helmet (Horned)


1x Silver Treasure Chest


3x Epic Cosmetic Core


1x Mystery Cosmetic Crate


1x Epic Cosmetic Crate


Viking Helmet (Prestiged)


3x Golden Treasure Core


1x Silver Treasure Chest


3x Legendary Cosmetic Core

1x Prismatic Chroma Pack


Viking Shield (Dragon)


2x Crafting Catalyst


3x Rare Quest Scroll


2x Mystery Relic Crate


1x Legendary Cosmetic Crate


Fenrir (Steelwulf)

Fenrir (Fire)


Free Road


3x Bronze Treasure Core


1x Rare Quest Scroll


5x Task Reroll Token


1x Bronze Treasure Chest


Viking Shield


1x Quest Refresh Token


5x Task Reroll Token


2x Silver Treasure Core


2x Epic Quest Scroll


Viking Helmet


2x Rare Cosmetic Core


3x Quest Refresh Token


4x Bronze Treasure Core


5x Uncommon Cosmetic Core


Guild Banner (Viking)


2x Silver Treasure Core


1x Bronze Treasure Chest


5x Task Reroll Token


1x Mechanical Material Crate


Viking Shield (Knotwork)


2x Epic Quest Scroll


5x Quest Refresh Token


1x Bronze Treasure Chest


1x Epic Cosmetic Crate


1x Mythic Gate Crate


Fenrir

Knights

Pass Tasks:

  • #1 - Eliminate enemy players with a ranged weapon in games of Battle Box.
    • Each completion gives 35 Pass XP.
    • Fully completing this task requires 343 ranged eliminations.
  • #2 - Win rounds of Battle Box.
    • Each completion gives 20 Pass XP.
    • Fully completing this task requires 600 round wins.
  • #3 - Place 2nd or higher as a team in games of Battle Box.
    • Each completion gives 70 Pass XP.
    • Fully completing this task requires 171 top-2 placements.

Mastery Challenge: Place 1st individually in games of Battle Box 50 times.

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25


Premium Road


2x Rare Cosmetic Core


2x Epic Quest Scroll


5x Uncommon Cosmetic Core


3x Attunement Catalyst


Knight Shield (Ornamental)


1x Silver Treasure Chest


2x Epic Quest Scroll


1x Crafting Catalyst


1x Silver Treasure Chest

Crusader (Sunlord)


1x Mystery Cosmetic Crate


2x Crafting Catalyst


3x Rare Quest Scroll


1x Silver Treasure Chest


Crusader (Black Knight)


1x Silver Treasure Chest


2x Mystery Relic Crate


5x Attunement Crystal


3x Golden Treasure Core


Knight Shield (Goldshire)

1x Prismatic Chroma Pack


1x Crafting Catalyst


10x Quest Refresh Token


1x Legendary Cosmetic Crate

Knight Helmet (Goldshire)

Knight Helmet (Darklands)


Free Road


1x Quest Refresh Token


3x Task Reroll Token


3x Bronze Treasure Core


5x Task Reroll Token


Knight Shield (Wooden)


1x Bronze Treasure Chest


1x Silver Treasure Core


3x Quest Refresh Token


1x Rare Cosmetic Core


Crusader


5x Uncommon Cosmetic Core


4x Bronze Treasure Core


2x Epic Quest Scroll


1x Epic Cosmetic Crate


Guild Banner (Knight)


5x Task Reroll Token


3x Silver Treasure Core


2x Silver Treasure Core


1x Bronze Treasure Chest


Knight Shield (Emblem)


5x Quest Refresh Token


3x Epic Cosmetic Core


2x Epic Quest Scroll


1x Natural Material Crate


1x Mythic Gate Crate


Knight Helmet

Plobby Settings

Main Article: Private Lobby

The following settings can be specifically applied to Battle Box while in a private lobby:

  • Item Tiers [0]
    Modifies the item tier of all equipment and chest loot. Negative values lower item tier (diamond -> iron) while positive values increase item tiers (diamond -> netherite) and increase item stack sizes.
    • Can be set to -2 / -1 / 0 / 1 / 2 / 3.
  • Map Pool [All Enabled]
    Configures which maps will be used for this game.
  • Maximum Kit Selections [2]
    Configures the amount of players that can claim the same kit. If there are more players than claimable kits some players will not receive any kit. Must be between 0 and 4.
  • Player Health [100%]
    Multiplies the maximum health of each player by the set percentage. Must be between 5% and 200%.
  • Round Amount [Auto]
    Configures the amount of rounds that will be played. If set to 'auto' the amount of rounds will be automatically determined based on the team amount. Must be between 1 and 25.
  • Round Duration [60s]
    Configures the duration of each round in seconds. Must be between 30s and 1200s.
  • Team Limit [10]
    Changes the maximum amount of teams the game will have. If fewer teams are available more players will be assigned to each team. Teams will have 4 members by default. Must be between 2 and 10.
  • Item Tiers [0]
    Modifies the item tier of all equipment and chest loot. Negative values lower item tier (diamond -> iron) while positive values increase item tiers (diamond -> netherite) and increase item stack sizes.
    • Can be set to -2 / -1 / 0 / 1 / 2 / 3.
  • Map Pool [All Enabled]
    Configures which maps will be used for this game.
  • Maximum Kit Selections [2]
    Configures the amount of players that can claim the same kit. If there are more players than claimable kits some players will not receive any kit. Must be between 0 and 4.
  • Player Health [100%]
    Multiplies the maximum health of each player by the set percentage. Must be between 5% and 200%.
  • Round Amount [Auto]
    Configures the amount of rounds that will be played. If set to 'auto' the amount of rounds will be automatically determined based on the team amount. Must be between 1 and 25.
  • Round Duration [60s]
    Configures the duration of each round in seconds. Must be between 30s and 1200s.
  • Team Limit [10]
    Changes the maximum amount of teams the game will have. If fewer teams are available more players will be assigned to each team. Teams will have 4 members by default. Must be between 2 and 10.
Note: Default values for each setting are shown in square brackets.

Every enabled map in the Map Pool has a weight of 1 when Advanced Selection is enabled.

Update History

0.23.0

  • Kit Changes:
    • Canal
      • Scrapper - Increased number of Short Timed Orbs of Blindness from 1 to 2.
    • Train Station
      • Reduced arrows in all kits from 16 to 12.
      • Scrapper - Reduced number of Short Timed Orb of Poisons from 2 to 1.
      • Flanker - Removed Timed Orb of Harming, added Spark of Regeneration II.
    • Haunted House
      • Scrapper - Removed Spark of Regeneration.
      • Healer - Replaced Orb of Cleansing with Orb of Glowing.
      • Trickster - Replaced stone sword with wooden sword.
    • Pumpkin Patch
      • Scrapper - Added Spark of Regeneration I.
      • Healer - Replaced wooden sword with stone sword.
    • Spa
      • Reduced arrows in all kits from 16 to 12.
      • Courtyard
      • Baller - Added Orb of Cleansing.
    • Trenches
      • Reduced arrows in all kits from 16 to 10.
      • Sharpshooter - Replaced Spark of Regeneration with 6 arrows.
    • Spaceship
      • Reduced arrows in all kits from 16 to 12.
    • Watermill
      • Flanker - Replaced 2 Sparks of Speed with 3 cobwebs. Changed kit type to Gadgeteer.
    • Graffiti
      • Reduced blocks in all kits from 8 to 4.
      • Scrapper - Removed Orb of Cleansing
      • Healer - Added Orb of Cleansing
      • Flanker - Reduced additional blocks from 8 to 4.

0.20.0

  • Introduced 2 new maps, Graffiti and Trenches.

0.19.7

  • (after MCC 4KO) Introduced a new map, Spaceship.

0.19.3

  • Increased Island XP gained for both eliminations and rounds won.

0.19.2

  • Renamed “Short Timed Orb of Poison” to “Quick Timed Orb of Poison” to be consistent with other orbs.

0.19.1

  • Heavy Crossbows no longer have an extra cooldown after firing. They now handle the same as normal crossbows, however, they are still not off-handable and deal 4.5 damage instead of the standard crossbow's 3.5 damage. Removing the cooldown will allow you to use them together with normal bows better.
  • Reduced the Quick Charge enchantment by 2 on all Heavy Crossbow kits since the Heavy Crossbow has no additional cooldown now.
  • Reduced the damage applied by Short Timed Orbs of Poison slightly, from 5 to 4.

0.19.0

  • Introduced 2 new maps, Classic and Rig.
  • Added three new items, Short Timed Orb Of Poison, Orb Of Cleansing and Heavy Crossbow.
  • General Changes:
    • All normal crossbows now deal 3.5 hearts of damage instead of 4.5 hearts.
    • Players dying from a non-player now award kill coins split between all enemies.
    • Fixed team elimination message not being sent if a player disconnects.
  • Kit Changes:
    • Canal
      • Flanker - Replaced bow with heavy crossbow quick charge 2, reduced Sparks of Speed from 4 to 3
      • Trickster - Replaced bow with heavy crossbow quick charge 1, increased cobwebs from 4 to 6
      • Sharpshooter - Increases arrows from 6 to 8, increased Spark of Speed from 1 to 2
    • Courtyard
      • Baller - Replace timed Orb of Harming with a short-timed Orbs of Poison.
      • Trickster - Added short-timed Orbs of Poison
    • Foundry
      • Gadgeteer - Reduced short-timed Orb of Blindness from 3 to 2
      • Baller - Reduced Orb of Levitation from 4 to 3
      • You can no longer land on the high terrain by using levitation.
    • Haunted House
      • All Kits - replaced crossbow with heavy crossbow quick charge 3
      • Baller - Replaced timed orb of harming with two short-timed Orbs of Poison, Increased Orb of Glowing from 1 to 2.
      • Scrapper - Replaced Orb of Glowing with a Golden Apple
      • Trickster - Increased Sparks of Invisibility from 2 to 3
      • Flanker - Reduced Sparks of Speed from 3 to 2, added Orb of Cleansing
      • Healer - Added Orb of Cleansing
    • Slay
      • All kits now use a stone sword.
      • Baller - Replaced orb of glowing with short-timed Orb of Poison
      • Scrapper - Added Orb of Cleansing
      • Gadgeteer - Spark of Speed replaced with Spark of Levitation
      • Sharpshooter - Replaced crossbow with heavy crossbow quick charge 3, removed knockback on sword, reduced arrows from 4 to 0, added Orb of Cleansing
    • Gold Mine
      • All kits now use a stone sword
      • Reduced starting arrows from 16 to 8
      • Sharpshooter - Replaced crossbow with heavy crossbow quick charge 3, Increased Sparks of Speed from 1 to 2
      • Gadgeteer - Replaced crossbow with heavy crossbow quick charge 2
    • Pipes
      • Flanker - Replaced bow with heavy crossbow quick charge 2, increased Sparks of Speed from 2 to 3
      • Gadgeteer - Replaced bow with heavy crossbow quick charge 2
      • Scrapper - Replaced crossbow with heavy crossbow multishot 1, added one short-timed Orb of Poison
      • Baller - Added one short-timed Orb of Poison
      • Sharpshooter - Removed timed Orb of Harming, added 6 arrows.
    • Prison
      • Baller now Healer - Increased Orb of Regeneration from 1 to 2
      • Gadgeteer - Removed cobwebs, added short-timed Orb of Poison
      • Flanker - Reduced Sparks of Speed from 3 to 1
      • Scrapper - Reduced Orb of Blindness from 2 to 1
    • Pumpkin Patch
      • All kits - Arrows increased from 6 to 10
      • Sharpshooter - Increased Crossbow from quick charge 1 to 2, arrows reduced from 12 to 6
      • Healer - Reduced arrows from 6 to 0
      • Flanker - Reduced arrows from 6 to 0
      • Scrapper - Reduced arrows from 6 to 0
    • Ships
      • Gadgeteer - Removed Spark of Regeneration
      • Baller - Replaced timed Orb of Harming with a short-timed Orb of Poison
    • Spa
      • Baller - Replaced timed Orb of Harming with a short-timed Orb of Poison
    • Train Station
      • Sharpshooter - Replaced Crossbow with Heavy Crossbow quick charge 3, replaced one Spark of Speed with short timed Orb of Blindness
      • Scrapper - Replaced crossbow with heavy crossbow multishot 1, added two short-timed Orbs of Poison
    • Villa
      • Healer - Decreased Orb of Regenerations from 3 to 2, removed extra arrows, added Orb of Cleansing
      • Gadgeteer - Increased TNT from 1 to 2

0.17.2

  • Players can now leave Battle Box after they die in Round 3. The requeue item is still hidden until the game ends so players can still earn their Faction XP.
  • Players can no longer use /rejoin during Round 3.
  • Fixed relogging after winning a round not hiding you as a spectator properly.

0.17.0

  • Future equipment is now shown in your hotbar during kit selection. This includes the map’s base items and your selected kit.

0.16.0

  • Introduced 2 new maps, Courtyard and Foundry.
  • Adjustments to some kits:
    • Canal
      • Trickster - Cobwebs reduced from 5 to 4
      • Flanker - Sparks of Speed increased from 3 to 4
      • Sharpshooter
        • Arrows reduced from 8 to 6
        • Orb of Levitation reduced from 4 to 3
    • Train Station
      • Sharpshooter - Removed Spark of Regeneration
      • Flanker - Sparks of Speed increased from 3 to 4
      • Baller - Timed Orb of Blindness increased from 1 to 2
    • Paint Factory
      • Trickster - Spark of Invisibility increased from 1 to 2
    • Gold Mine
      • Sharpshooter - Stone Sword replaced with Wooden Sword
    • Pipes
      • Scrapper - Timed Orb of Blindness increased from 2 to 3
      • Baller
        • Removed Timed Orb of Harming
        • Orb of Glowing increased from 1 to 2
        • Replaced Bow with a Crossbow
    • Slay
      • Scrapper - Iron Sword replaced with a Stone Sword
      • Sharpshooter - Quick Charge 2 crossbow reduced to Quick Charge 1
    • Ships
      • Sharpshooter - Arrows reduced from 8 to 6
    • Villa
      • Scrapper - Stone Sword replaced with a Wooden Sword
    • Watermill
      • Flanker - Sparks of Speed increased from 3 to 4
      • Trickster - Spark of Invisibility increased from 1 to 2
    • Prison
      • Gadgeteer - Bow improved to a punch 1 bow
    • Pumpkin Patch
      • Flanker - Spark of Invisibility replaced with 4 sparks of speed.
      • Gadgeteer - Iron Sword replaced with a Stone Sword

0.14.6

  • Introduced a new map, Spa.
  • Re-introduced the limited-time map, Santa's Slay, replacing Slay for the duration of Winter 2023.

0.14.0

  • Introduced a new map, Pumpkin Patch.

0.11.0

  • Introduced 2 new maps, Villa and Prison.
  • Made certain XP adjustments:
    • 1st Place: 80 → 70
    • 2nd Place: 60 → 50
    • 3rd Place: 40 → 35
    • 4th Place: 30 → 25
    • Player Kill: 4 → 3

0.10.0

  • Introduced a new map, Ships.
  • Swapped wooden swords for stone swords in the kits of Haunted House.
  • Increased the duration of Sparks of Speed from 1.5 secs to 1.8 secs.
  • Increased the duration of Orbs of Levitation from 2.4 secs to 2.7 secs.
  • Turned off the feature that shuts down games if they fall below the required player count.

0.8.0

  • Introduced 2 new maps, Slay and Watermill - Slay being an alternate version of the time-limited Santa's Slay map.
  • Re-introduced Haunted House, previously a limited-time map for Halloween 2022.

0.7.5

  • Fixed an issue that could rarely cause kits not to be given.
  • Made some changes to Paint Factory to remove some places you could hide by levitating.

0.7.3

  • Disabled water flowing.

0.7.2

  • Fixed an issue where spectators were teleported to the wrong matches.
  • Fixed an issue where the boss bar showed the wrong opposing team.

0.7.1

  • Players now remain visible for a few seconds after winning.
  • Fixed inconsistent visuals when spectating players.
  • Patched up a hole on Pipes that could let you escape the start cage early.

0.7.0

  • Increased the effect duration of Sparks Of Speed from 1.2 seconds to 1.5 seconds.
  • Map kit changes:
    • Gold Mine
      • Sharpshooter - Removed 6 Arrows.
      • Flanker - Added 6 Arrows.
    • Train Station
      • Sharpshooter - Removed Timed Orb of Harming, added Spark of Speed.

0.6.2

  • Blocked off the ceiling and some higher caves on Gold Mine.

0.6.0

  • Introduced a new map, Pipes.
  • Cleaned up some of the language surrounding winning rounds/games.

0.4.3

  • Disabled certain items such as orbs, and sparks during the pre-game to prevent players from accidentally using them.

0.4.2

0.4.1

  • In Canal, swords, bows, and crossbows, will now correctly be placed in the first and second slot of the hotbar.

0.4.0

  • (after MCC 28) Introduced a new limited-time map for Winter 2022, Santa's Slay.
  • Added new health bars.
  • The blindness effect used in timed orbs of blindness now hides player names and health bars.
  • When you complete a round, if the other matchup is still happening, you will begin spectating the other team’s round.

0.3.5

  • Widened the stone bridge at the top of Gold Mine.

November 8th, 2022

0.3.4

  • Players now get their last selected kit if they do not press confirm instead of a random one.

0.3.3

0.3.2

  • Players are no longer able to break their team's concrete blocks.
  • Health below names are now displayed correctly in rounds 2 and 3.

0.3.0

  • The capture point is now locked for the first 10 seconds of a round. Concrete cannot be broken until this expires.
  • Map Adjustments:
    • Paint Factory
      • Removed unnecessary cover in the capture point area to make it more open.
      • Raised capture point to provide better cover.
      • Expanded the lower defence.
    • Gold Mine
      • Closed up the centre of the upper tunnels, which are accessible using a spark of levitation.
  • The player icon on the boss bar and scoreboard are now coloured based on the team colour.

0.2.1

  • Team colour combinations tweaked to not be too similar to each other. (later tweaked again in 0.3.0)

0.2.0

  • Introduced a new map, Gold Mine.
  • Reduced wait time between rounds (from 25 seconds to 15 seconds).
  • You can now only place concrete in the capture point.

0.1.1

  • An "objective failed" sound will now play when the enemy captures the capture point.
  • Adjustments to Quick Timed Orbs Of Blindness:
    • The radius of explosion has been slightly increased.
    • Weakened the reduction of the effect’s power when further away from center.
  • Adjustments to some kits:
    • Canal
      • Trickster - cobwebs increased from 3 to 5.
    • Paint Factory
      • Gadgeteer - gained 4 cobwebs.
      • Trickster - cobwebs replaced with a Spark Of Speed.
    • Train Station
      • Scrapper - removed Spark Of Regeneration II.

0.1.0

  • Added Battle Box.