Dynaball

From MCC Island Wiki


Dynaball is a casual PvP game on MCC Island, which was introduced in Patch 0.12.0.

Official Description[edit]

See here for Dynaball's page on the forums.

Two teams of eight go head to head in this highly charged PVP game. Players must defend their territory, all the while attacking the enemy team with TNT and other fun gadgets to destroy their base and knock them into the void. The last people standing take the win.

Gameplay[edit]

Dynaball is a casual PvP game, which involves eliminating the players on the enemy team by way of destroying their platform whilst defending your own platform. The goal is to be the last team standing.

Two teams of 8 players spawn on identical platforms across the open void. Each player is equipped with a slingshot, which they can use to launch devastation to take out the enemy base.

The game consists of two alternating phases:

  • Boom Phase (50 seconds) - players can launch TNT and traps onto the enemy base during this phase.
  • Peace Phase (15 seconds) - players can patch up their base and build defences during this phase.

Players can obtain blocks for repairs from exploded sections and at the start of each Peace Phase, where they are given 6 additional blocks. Blocks can not be placed outside the building zone, which restricts players from bridging to the enemy's platform or too high above their own platform.

Every 10 seconds, crates consisting of two tiers (TNT and Loot) drop from the sky. Players can break them to receive Dynaballs and other items.

Excluding Dynaballs obtained from crates, there are a set amount of Dynaballs in play at one time - starting with 2, and then progressing to 4 and 6 in the third and seventh cycles respectively.
This means that, at the start of the game (and each time more Dynaballs are introduced into play), one player from each team is randomly selected to receive a Dynaball. Then, once a player uses their Dynaball, a random player from the enemy team is given a new Dynaball.

If a player holds onto a Dynaball for too long, it will warn the player before detonating. When detonated, it will knock the player back in a random direction.

Some maps contain Dynaball Sparkling Block.gif sparkling blocks, which will grant players the levitation effect if blown up near them.

After 10 cycles of Boom and Peace phases, "TNT Time" starts. Crates stop spawning, and instead TNT does.

Warning blue.png

The "Core Items" and "Loot Crate Drops" sections need to be revamped to make them easier to understand and more visually pleasing. You can help by editing this page.

Core Items[edit]

Name Description
Slingshot.png Slingshot Used to launch Dynaballs, Spawners and Powder Bombs.
Repair Block Blocks that are used to repair the terrain. Repair blocks are flammable.

Loot Crate Drops[edit]

Dynaball TNT Crate.png TNT Crate[edit]

The following is a list of items you can receive from breaking TNT Crates:

Name Official Description
Dynaball Ammo.png Dynaball Used as ammo. Detonates shortly after landing.


If the ball comes into contact with a player it sticks to them. A stuck dynaball will shortly after explode into a cluster of more dynaballs.

Dynaball Loot Crate.png Loot Crate[edit]

The following is a list of items you can receive from breaking Loot Crates. The "Weight" column indicates how many items will drop per rotation before they can drop again:

Name Official Description Weight
Spawner o' Creepies.png Spawner o' Creepies

Dynaball Creeper Spawner.png

Used as ammo. Sticks to terrain upon landing and starts spawning creepers until destroyed.
Spawners can be destroyed by hand.
2
Spawner o' Skellys.png Spawner o' Skellys

Dynaball Skeleton Spawner.png

Used as ammo. Sticks to terrain upon landing and starts spawning skeletons until destroyed.
Skeletons shoot dynaballs at players.
Spawners can be destroyed by hand.
2
Spawner o' Zombos.png Spawner o' Zombos

Dynaball Zombie Spawner.png

Used as ammo. Sticks to terrain upon landing and starts spawning Zombies until destroyed.
Spawners can be destroyed by hand.
2
Powder Bomb.png Powder Bomb Used as ammo. Upon impact it disintegrates blocks into powder within the blast area.
Powder is affected by gravity.
2
Chicken Air Strike.png Chicken Air Strike Call in a chicken air strike by aiming at a target location.
The strike chicken flies in a straight line laying a line of dynaballs until it flies off into the sunset.
1
Rocket Cannon The Rocket Cannon from Rocket Spleef.
Shoots a fast moving rocket in a straight line that explodes on impact destroying blocks and knocking back enemies.
Carries a maximum of 3 rockets.
1
Jump Potion.png Jump Potion Jump Boost II (01:30)
Drink a potion to increase your jumping height.
1
Speed Potion.png Speed Potion Speed (03:00)
When Applied:
+20% Speed
Drink a potion to increase your movement speed.
1
Spark Of Levitation.png Spark Of Levitation III Levitate yourself 13 blocks over 12s. 2
Line Charge.png Line Charge Send out a slow-flying device that sticks to a block and after 1 sec drills out the longest line of connected blocks from the impact point. 2
TNT Drop.png TNT Drop TNT Drop Target.png Mark a flare that calls in a TNT Drop after 0.5 sec dropping 2 TNT in a cluster from above. 3

Experience Table[edit]

The table below depicts how Island XP is granted to players for Dynaball:

Threshold Island XP Earned
Team Win 350
Survived 6 minutes 300
Survived 4 minutes 175
Survived 3 minutes 100
Survived 2 minutes 75
Survived 1 minute

30 seconds

50
Survived 1 minute 20
Survived 30 seconds 10
Bonus
15 Players Stuck 100
10 Players Stuck 75
8 Players Stuck 50
6 Players Stuck 30
4 Players Stuck 20
2 Players Stuck 10
1 Players Stuck 5

Maps[edit]

Icon-Badges.png Badges[edit]

Currently, there are 17 badges with a total of 53 stages for Dynaball, rewarding a total of 3,630 Skill Trophy.png skill trophies.

Name Description Skill Trophy.png Skill Trophies Rewarded
Airstrike Assassin Badge.png Airstrike Assassin Eliminate 2 players within 5-15s of using an airstrike during a game of Dynaball. 70
Dynaball Champion Badge.png Dynaball Champion
(I - VII)
Win 3 / 7 / 15 / 30 / 60 / 100 / 175 games of Dynaball while surviving to the end. Stages
10 20 30 50 75 100 125
Total: 410
Dynaball Demolitionist Badge.png Dynaball Demolitionist
(I - VII)
Destroy 2000 / 6000 / 15000 / 30000 / 60000 / 100000 / 150000 blocks in a game of Dynaball. Stages
10 20 30 50 75 100 125
Total: 410
Dynaball Engineer Badge.png Dynaball Engineer
(I - VII)
Place 1000 / 3000 / 7000 / 15000 / 25000 / 45000 / 80000 repair blocks in games of Dynaball. Stages
10 20 30 50 75 100 125
Total: 410
Dynaball Sniper Badge.png Dynaball Sniper
(I - VII)
Eliminate 10 / 30 / 75 / 150 / 275 / 450 / 800 players in games of Dynaball. Stages
10 20 30 50 75 100 125
Total: 410
Dynaball Spawner Smasher Badge.png Dynaball Spawner Smasher
(I - VII)
Destroy 10 / 30 / 75 / 150 / 275 / 450 / 800 in games of Dynaball. Stages
10 20 30 50 75 100 125
Total: 410
Dynaball Survivor Badge.png Dynaball Survivor
(I - VII)
Survive for at least 2 minutes in 15 / 50 / 100 / 200 / 375 / 600 / 1100 games of Dynaball. Stages
10 20 30 50 75 100 125
Total: 410
Dynaballin Badge.png Dynaballin Eliminate 3 players within 10s in a game of Dynaball. 100
Dynamite Dreadlord Badge.png Dynamite Dreadlord Eliminate at least 5 players in a single game of Dynaball. 100
Final Survivor Badge.png Final Survivor Win a game of Dynaball as the only remaining player on your team. 70
Massive Repairs Badge.png Massive Repairs Place at least 200 repair blocks in a single game of Dynaball. 30
Slapstick Challenge Badge.png Slapstick Challenge Complete the Slapstick Game Pass Challenge. 100
Slapstick Pass Badge.png Slapstick Pass Reach level 25 of the Slapstick Game Pass. 250
Nuclear Challenge Badge.png Nuclear Challenge Complete the Nuclear Game Pass Challenge. 100
Nuclear Pass Badge.png Nuclear Pass Reach level 25 of the Nuclear Game Pass. 250
Tactical Powder Badge.png Tactical Powder Turn an enemy crate into powder using a powder bomb during a game of Dynaball. 30
Ultimate Baller Badge.png Ultimate Baller Win a game of Dynaball as the only remaining player on your team facing off against at least 3 opponents. 70

Icon-GamePasses.png Game Passes[edit]

Slapstick Game Pass.png Slapstick[edit]

Icon-GamePassTask.png Pass Tasks:

  • #1 - Destroy blocks during games of Dynaball. Every 5 blocks counts as a completion.
    • Each completion gives 1 Pass XP.
    • Fully completing this task requires 60,000 blocks destroyed.
  • #2 - Stick TNT to players during games of Dynaball.
    • Each completion gives 25 Pass XP.
    • Fully completing this task requires 480 sticks to players.
  • #3 - Survive at least 2 minutes during games of Dynaball.
    • Each completion gives 50 Pass XP.
    • Fully completing this task requires 240 2-minute survivals.

Icon-GamePassMasteryChallenge.png Mastery Challenge: Win games of Dynaball 100 times.

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 Icon-GamePassMasteryChallenge.png
Icon-GamePasses.png

Premium Road
Bronze Treasure Chest.png

1x Bronze Treasure Chest
Forge Catalyst.png

2x Crafting Catalyst
Daily Quest Reroll Token.png

3x Task Reroll Token
Rare Quest Scroll.png

3x Rare Quest Scroll
Dynamite Stick (Bundle).gif

Dynamite Stick (Bundle)
Silver Treasure Chest.png

1x Silver Treasure Chest
Assembler Overdrive.png

5x Attunement Catalyst
Magical Material Crate.png

1x Magical Material Crate
Legendary Quest Scroll.png

2x Legendary Quest Scroll
Motorcycle Helmet (Daredevil).gif

Motorcycle Helmet (Daredevil)
Silver Treasure Chest.png

1x Silver Treasure Chest
Epic Cosmetic Core.png

3x Epic Cosmetic Core
Mystery Cosmetic Crate.png

1x Mystery Cosmetic Crate
Epic Cosmetic Crate.png

1x Epic Cosmetic Crate
Hothead (Cheri).gif

Hothead (Cheri)
Golden Treasure Core.png

3x Golden Treasure Core
Silver Treasure Chest.png

1x Silver Treasure Chest
Legendary Cosmetic Core.png

3x Legendary Cosmetic Core
Prismatic Chroma Pack.gif

1x Prismatic Chroma Pack
Box o' Explosives.gif

Box o' Explosives
Forge Catalyst.png

2x Crafting Catalyst
Rare Quest Scroll.png

3x Rare Quest Scroll
Mystery Relic Crate.png

2x Mystery Relic Crate
Legendary Cosmetic Crate.png

1x Legendary Cosmetic Crate
Krate.gif

Krate
Arm Cannon (Chicken Ballistics).gif

Arm Cannon (Chicken Ballistics)
Icon-GamePasses Standard.png

Free Road
Bronze Treasure Core.png

3x Bronze Treasure Core
Rare Quest Scroll.png

1x Rare Quest Scroll
Daily Quest Reroll Token.png

5x Task Reroll Token
Bronze Treasure Chest.png

1x Bronze Treasure Chest
Dynamite Stick.gif

Dynamite Stick
Quest Refresh Token.png

1x Quest Refresh Token
Daily Quest Reroll Token.png

5x Task Reroll Token
Silver Treasure Core.png

2x Silver Treasure Core
Epic Quest Scroll.png

2x Epic Quest Scroll
Motorcycle Helmet (Stuntmaster).png

Motorcycle Helmet (Stuntmaster)
Rare Cosmetic Core.png

2x Rare Cosmetic Core
Quest Refresh Token.png

3x Quest Refresh Token
Bronze Treasure Core.png

4x Bronze Treasure Core
Uncommon Cosmetic Core.png

5x Uncommon Cosmetic Core
Hothead (Skelly).gif

Hothead (Skelly)
Silver Treasure Core.png

2x Silver Treasure Core
Bronze Treasure Chest.png

1x Bronze Treasure Chest
Daily Quest Reroll Token.png

5x Task Reroll Token
Oceanic Material Crate.png

1x Oceanic Material Crate
Army Helmet (Colonel Cluck).png

Army Helmet (Colonel Cluck)
Epic Quest Scroll.png

2x Epic Quest Scroll
Quest Refresh Token.png

5x Quest Refresh Token
Bronze Treasure Chest.png

1x Bronze Treasure Chest
Epic Cosmetic Crate.png

1x Epic Cosmetic Crate
Legendary Legacy Crate.png

1x Mythic Gate Crate
Boom Cap.gif

Boom Cap

Nuclear Game Pass.png Nuclear[edit]

Icon-GamePassTask.png Pass Tasks:

  • #1 - Destroy blocks during games of Dynaball. Every 5 blocks counts as a completion.
    • Each completion gives 1 Pass XP.
    • Fully completing this task requires 60,000 blocks destroyed.
  • #2 - Stick TNT to players during games of Dynaball.
    • Each completion gives 25 Pass XP.
    • Fully completing this task requires 480 sticks to players.
  • #3 - Survive at least 2 minutes during games of Dynaball.
    • Each completion gives 50 Pass XP.
    • Fully completing this task requires 240 2-minute survivals.

Icon-GamePassMasteryChallenge.png Mastery Challenge: Win games of Dynaball 100 times.

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 Icon-GamePassMasteryChallenge.png
Icon-GamePasses.png

Premium Road
Rare Cosmetic Core.png

2x Rare Cosmetic Core
Epic Quest Scroll.png

2x Epic Quest Scroll
Uncommon Cosmetic Core.png

5x Uncommon Cosmetic Core
Assembler Overdrive.png

3x Attunement Catalyst
Dynamite Stick (Nuclear).gif

Dynamite Stick (Nuclear)
Silver Treasure Chest.png

1x Silver Treasure Chest
Epic Quest Scroll.png

2x Epic Quest Scroll
Forge Catalyst.png

1x Crafting Catalyst
Silver Treasure Chest.png

1x Silver Treasure Chest
Atomic Armor.png

Atomic Armor
Mystery Cosmetic Crate.png

1x Mystery Cosmetic Crate
Forge Catalyst.png

2x Crafting Catalyst
Rare Quest Scroll.png

3x Rare Quest Scroll
Silver Treasure Chest.png

1x Silver Treasure Chest
Atomic Adventurer.png

Atomic Adventurer
Silver Treasure Chest.png

1x Silver Treasure Chest
Mystery Relic Crate.png

2x Mystery Relic Crate
Assembler Overdrive.png

5x Attunement Crystal
Golden Treasure Core.png

3x Golden Treasure Core
Box o' Explosives (Nuclear Meltdown).gif

Box o' Explosives (Nuclear Meltdown)
Prismatic Chroma Pack.gif

1x Prismatic Chroma Pack
Forge Catalyst.png

1x Crafting Catalyst
Quest Refresh Token.png

10x Quest Refresh Token
Legendary Cosmetic Crate.png

1x Legendary Cosmetic Crate
Krate (Atomic Menace).gif

Krate (Atomic Menace)
Rocky Rocket (Radioactive).gif

Rocky Rocket (Radioactive)
Icon-GamePasses Standard.png

Free Road
Quest Refresh Token.png

1x Quest Refresh Token
Daily Quest Reroll Token.png

3x Task Reroll Token
Bronze Treasure Core.png

3x Bronze Treasure Core
Daily Quest Reroll Token.png

5x Task Reroll Token
Dynamite Stick (Isotope).png

Dynamite Stick (Isotope)
Bronze Treasure Chest.png

1x Bronze Treasure Chest
Silver Treasure Core.png

1x Silver Treasure Core
Quest Refresh Token.png

3x Quest Refresh Token
Rare Cosmetic Core.png

1x Rare Cosmetic Core
Gas Mask (Hazmat).png

Gas Mask (Hazmat)
Uncommon Cosmetic Core.png

5x Uncommon Cosmetic Core
Bronze Treasure Core.png

4x Bronze Treasure Core
Epic Quest Scroll.png

2x Epic Quest Scroll
Epic Cosmetic Crate.png

1x Epic Cosmetic Crate
Uranium Slicer.gif

Uranium Slicer
Daily Quest Reroll Token.png

5x Task Reroll Token
Silver Treasure Core.png

3x Silver Treasure Core
Silver Treasure Core.png

2x Silver Treasure Core
Bronze Treasure Chest.png

1x Bronze Treasure Chest
Gas Mask (Nuclear).gif

Gas Mask (Nuclear)
Quest Refresh Token.png

5x Quest Refresh Token
Epic Cosmetic Core.png

3x Epic Cosmetic Core
Epic Quest Scroll.png

2x Epic Quest Scroll
Mechanical Material Crate.png

1x Mechanical Material Crate
Legendary Legacy Crate.png

1x Mythic Gate Crate
Rocky Rocket.gif

Rocky Rocket

Icon-Plobby.png Plobby Settings[edit]

Main Article: Private Lobby

The following settings can be specifically applied to Dynaball while in a private lobby:

  • Icon-Plobby-Setting-MapPool.png Map Pool
    Configures which maps will be used for this game.
  • Icon-Plobby-Setting-EnableCrateItems.png Enable Crate Items
    Configures which items can drop from crates.
  • Icon-Splinters-Workshop.png Allow Building
    Configures whether players are allowed to build. If disabled there is no peace phase or block drops.
  • Slapstick Game Pass.png Spawn TNT Crates
    Configures whether TNT crates will spawn.
  • Scrapper.png TNT Strength
    Multiplies the strength of TNT explosion knockback. Must be between 1% and 300%.

Early Version: Dynamite Dodgeball[edit]

Dynamite Dodgeball.jpeg

An early iteration of Dynaball called "Dynamite Dodgeball" was played for the YouTube Gaming Event, Game On, on August 27th, 2022. This sparked discussion among MCC Island's community as to whether or not the game would come to the server.

Ten creators took part in two teams of 5:

  • Blue Team - Dream, EyStreem, Fuze III, GeorgeNotFound and TommyInnit.
  • Red Team - Gab Smolders, JackSepticEye, LaurenzSide, LDShadowLady and Sapnap.

The game had only two features at the time, both of which were expanded upon prior to Dynaball's actual release - Launching TNT with a slingshot and sticking players by landing TNT on them directly.

The first team to reach 2 round wins would progress to the final round, where only the losing team could launch TNT. The last player standing on the winning team was declared the "Dynamite Dodgeball Champion".

The event allowed the chat to choose between two Map Packs, "Castles" and "Pirate Ships," with "Pirate Ships" being the selected map pack. The maps from both packs resembled early versions of Armada, Battlement, Best Wall, and Bombardment.

Fuze III from the Blue Team emerged as the Champion, winning a pile of crowns and initiating a bonus round, in which he "dunked" all the other players by exploding their platform with TNT while standing on a throne.

The segment concluded with a small cutscene paying tribute to Technoblade, in which a pig picked up a crown from the pile and placed it on its head.

Update History[edit]

0.20.0[edit]

  • The action bar now shows which projectile will be shot from your inventory next.
  • Rocket Cannon no longer deals knockback to teammates.
  • Powder Bombs now award spleefing kill credit.
  • Unstable Ammo now builds up slower and is extended when you shoot a non-TNT projectile, break a crate, are stickied, or are knocked back. Not all these sources extend the timer the same.
  • Hogging a large amount of the available TNT now results in a player receiving fewer TNT projectiles overall.

0.17.0[edit]

  • Added two new items, Line Charge and TNT Drop.
    • Line Charge - Send this drill spinning at a block and it will burrow inside it, weakening the stack. A few moments later, it will drill out the longest line of blocks from that point in opposite directions either horizontally or vertically.
    • TNT Drop - Point and click to mark a location for detonation! After a brief delay, TNTs will rain from the sky on that spot, exploding immediately on impact.
  • Added two new maps, Chessboard and Daruma Otoshi.
  • Added a title that says Victory! instead of Game Over! for the winning team.
  • Crates now drop items in a predetermined rotation, e.g. you always get two levitation sparks and three TnT drops before the cycle starts again. This means you won’t be swamped with just one item.
  • You can no longer replace blocks that were recently exploded (should prevent players from pillaring through an explosion).
  • Fixed issue where you could temporarily place blocks outside the map area.
  • Fixed issue where blocks would sometimes drop named Acacia Wood instead of Repair Blocks.

0.15.0[edit]

  • Reduced skeletons spawned from spawners.
  • Fixed issue where sparkling blocks could activate multiple times if the block was replaced.
  • Fixed exploit where you could infinitely hold tnt without it going unstable.
  • Fixed issue where you could receive kill credit on a teammate.
  • Removed the sound from the 75% integrity remaining message.

0.14.6[edit]

  • Introduced two new maps, Presents and Sled.

0.14.0[edit]

  • Introduced two new maps, Cauldron and Wickerman.

0.13.0[edit]

  • Introduced two new maps, XOXO and Jigsaw.

0.12.2[edit]

  • Some additional TNT crates will now drop when there are 2 Dynaballs in play (see the scoreboard for how many Dynaballs are in play).
  • Increased Loot Crate drop rate slightly.
  • All Sparks of Levitation are now Level III instead of II. This change means that these sparks will now more consistently save you from falling to your death.
  • Multiple crates now drop together in groups, meaning it’s harder for one player to take the majority of the crates.

0.12.1[edit]

  • You can now use the off-hand in Dynaball. This does not include the Rocket Cannon which cannot be placed in the off-hand.

0.12.0[edit]

  • Added Dynaball