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To Get To The Other Side

From MCC Island Wiki


To Get To The Other Side is a movement-based game on MCC Island, which was introduced in Patch 0.1.0, with the release of the server.

Official Description

See here for To Get To The Other Side's page on the forums.

The aim of To Get to the Other Side is obvious… get to the other side! Put your bridging skills to good use, or jump and parkour to find the best route to the end. Once you’re there, it’s time to whack that chicken! Sabotage is a part of this game, so expect plenty of chaos!

Gameplay

To Get To The Other Side is a movement-centric game which takes place across three rounds. Each player must race from the starting location to the chicken pit at the end of the map, and punch a chicken. Score is granted to players based on what place they earn at the end of each round, plus a bonus for finishing in the top ten. Players are also able to punch each other tactically in order to attempt to secure a better placement.

The minimum player count is 12, while the maximum player count is 16.

Modifiers

Every round played, there is a chance that a modifier becomes active. These modifiers can range from level changes, to extra items to sabotage other players. Below is a list of each:

  • Crack Shot - Players are given a punch 3 bow and two arrows, which slowly regenerate over time.
  • Crumbling Blocks - Blocks placed by players quickly crack and then are destroyed.
  • Double Time - Players move extremely quickly, but the maximum round time is halved (from 90 to 45 seconds).
  • Early Birds - Chickens are spawned intermittently throughout the map, before the chicken pit at the end.
  • One Life - Each player only has one life. If the player falls into the void, they automatically DNF.
  • Red Light, Green Light - A traffic light, with text and audio cues, is shown at the top of the screen. During green light, players can move safely. During red light, players have a short amount of time to stop moving, or risk exploding and being sent back to the start. Certain movement, such as punching, and breaking/placing blocks, is allowed during the red light. The maximum round time is also extended to 2 minutes.
  • Slap Stick - players are given a knockback 3 stick.
  • TNT Time - Lit TNT rains from the sky. This TNT can break blocks (including blocks that make up the level) and deal knockback.

Experience Table

The table below depicts how Island XP is granted to players per round for To Get To The Other Side:

Threshold Island XP Earned
Placement
1st 100
2nd 85
3rd 75
4th 65
5th-6th 60
7th-8th 55
9th-10th 50
11th-12th 45
13th-16th 35

Maps

Limited Time Maps

During certain events, some maps are often decorated and re-named for its duration.

Badges

Currently, there are 17 badges with a total of 47 stages for To Get To The Other Side, rewarding a total of 3,210 skill trophies.

Name Description Skill Trophies Rewarded
Chicken Puncher
(I - VII)
Punch 50 / 150 / 325 / 700 / 1300 / 2250 / 3750 chickens in games of To Get To The Other Side. Stages
10 20 30 50 75 100 125
Total: 410
Got the Worm Place 1st in a round of TGTTOS where the 'Early Birds' modifier is active. 30
Jackpot! Objective hidden...
[Reveal]
Place 7th in every round of a game of TGTTOS.
50
Eggcellent Challenge Complete the Eggcellent Game Pass Challenge. 100
Eggcellent Pass Reach level 25 of the Eggcellent Game Pass. 250
Roadworks Challenge Complete the Roadworks Game Pass Challenge. 100
Roadworks Pass Reach level 25 of the Roadworks Game Pass. 250
Pave the Way Place 1st in a round of TGTTOS where you don't place any blocks, on a map where blocks can be placed. 50
TGTTOS Round Champion
(I - VII)
Finish 2 / 7 / 15 / 35 / 60 / 110 / 180 rounds of To Get To The Other Side in 1st place. Stages
10 20 30 50 75 100 125
Total: 410
TGTTOS Round Expert
(I - VII)
Finish 15 / 50 / 110 / 250 / 425 / 750 / 1250 rounds of To Get To The Other Side in 5th place or better. Stages
10 20 30 50 75 100 125
Total: 410
Slapdown Whack a chicken with a slapstick in a game of TGTTOS. 10
TGTTOS Champion
(I - VII)
Finish 1 / 2 / 5 / 10 / 20 / 40 / 60 games of To Get To The Other Side in 1st place. Stages
10 20 30 50 75 100 125
Total: 410
TGTTOS Expert
(I - VII)
Finish 5 / 15 / 35 / 75 / 125 / 225 / 375 games of To Get To The Other Side in 5th place or better. Stages
10 20 30 50 75 100 125
Total: 410
Triple Champion Place 1st in all 3 rounds of a game of TGTTOS. 100
Ultimate Comeback Place 1st in a round of TGTTOS after getting knocked into the void at least once. 70
Untouchable Speedster Place 1st in a round of TGTTOS where the double time modifier is active without being hit. 100
Victorious Pacifist Place 1st in a game of TGTTOS without punching anyone. 50

Game Passes

Eggcellent

Pass Tasks:

  • #1 - Punch chickens at the end of To Get to the Other Side courses.
    • Each completion gives 10 Pass XP.
    • Fully completing this task requires 1,200 punched chickens.
  • #2 - Finish rounds of TGTTOS in 5th place or higher.
    • Each completion gives 40 Pass XP.
    • Fully completing this task requires 300 top-5 placements.
  • #3 - Finish games of TGTTOS in 8th place or higher.
    • Each completion gives 75 Pass XP.
    • Fully completing this task requires 160 top-8 placements.

Mastery Challenge: Finish rounds of To Get to the Other Side in first place 120 times.

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25


Premium Road


1x Bronze Treasure Chest


2x Crafting Catalyst


3x Task Reroll Token


3x Rare Quest Scroll


Egg Yolk (Fried)


1x Silver Treasure Chest


5x Attunement Catalyst


1x Magical Material Crate


2x Legendary Quest Scroll

Chicken Wing (Hot!)


1x Silver Treasure Chest


3x Epic Cosmetic Core


1x Mystery Cosmetic Crate


1x Epic Cosmetic Crate

Claim Flag (Feathers)


3x Golden Treasure Core


1x Silver Treasure Chest


3x Legendary Cosmetic Core

1x Prismatic Chroma Pack

Chicken-Copter (McSquawk)


2x Crafting Catalyst


3x Rare Quest Scroll


2x Mystery Relic Crate


1x Legendary Cosmetic Crate


Chicken Head (Clucktoons)

Chicken Head (Zombie)


Free Road


3x Bronze Treasure Core


1x Rare Quest Scroll


5x Task Reroll Token


1x Bronze Treasure Chest


Egg Yolk


1x Quest Refresh Token


5x Task Reroll Token


2x Silver Treasure Core


2x Epic Quest Scroll


Chicken Wing


2x Rare Cosmetic Core


3x Quest Refresh Token


4x Bronze Treasure Core


5x Uncommon Cosmetic Core


Claim Flag


2x Silver Treasure Core


1x Bronze Treasure Chest


5x Task Reroll Token


1x Natural Material Crate

Chicken-Copter


2x Epic Quest Scroll


5x Quest Refresh Token


1x Bronze Treasure Chest


1x Epic Cosmetic Crate


1x Mythic Gate Crate


Chicken Head

Roadworks

Pass Tasks:

  • #1 - Complete games of TGTTOS.
    • Each completion gives 40 Pass XP.
    • Fully completing this task requires 300 completed games.
  • #2 - Finish rounds of TGTTOS in 3rd place or higher.
    • Each completion gives 75 Pass XP.
    • Fully completing this task requires 160 top-3 placements.
  • #3 - Finish games of To Get to the Other Side in 5th or higher.
    • Each completion gives 125 Pass XP.
    • Fully completing this task requires 96 top-5 placements.

Mastery Challenge: Finish games of To Get to the Other Side in first place overall 50 times.

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25


Premium Road


2x Rare Cosmetic Core


2x Epic Quest Scroll


5x Uncommon Cosmetic Core


3x Attunement Catalyst


Road Sign (Go)


1x Silver Treasure Chest


2x Epic Quest Scroll


1x Crafting Catalyst


1x Silver Treasure Chest


Road Sign (Warning)


1x Mystery Cosmetic Crate


2x Crafting Catalyst


3x Rare Quest Scroll


1x Silver Treasure Chest

Traffic Cone (Roadworks)


1x Silver Treasure Chest


2x Mystery Relic Crate


5x Attunement Crystal


3x Golden Treasure Core

Traffic Light (Junction)

1x Prismatic Chroma Pack


1x Crafting Catalyst


10x Quest Refresh Token


1x Legendary Cosmetic Crate


Chicken Head (Cyborg)

Chicken Head (Golden)


Free Road


1x Quest Refresh Token


3x Task Reroll Token


3x Bronze Treasure Core


5x Task Reroll Token


Road Sign


1x Bronze Treasure Chest


1x Silver Treasure Core


3x Quest Refresh Token


1x Rare Cosmetic Core


Road Sign (Route 66)


5x Uncommon Cosmetic Core


4x Bronze Treasure Core


2x Epic Quest Scroll


1x Epic Cosmetic Crate


Traffic Cone


5x Task Reroll Token


3x Silver Treasure Core


2x Silver Treasure Core


1x Bronze Treasure Chest

Traffic Light


5x Quest Refresh Token


3x Epic Cosmetic Core


2x Epic Quest Scroll


1x Mechanical Material Crate


1x Mythic Gate Crate


Chicken Head (Familiar)

Plobby Settings

Main Article: Private Lobby

The following settings can be specifically applied to TGTTOS while in a private lobby:

  • Enabled Modifiers [All Enabled]
    Configures which modifiers appear. Certain modifiers may already be disabled based on the selected map.
  • Map Pool [All Enabled]
    Configures which maps will be used for this game.
  • Modifier Amount [Default]
    Configures the amount of rounds that will have a modifier. When set to default, there will be a 40% chance for each round to have a modifier, with at least 1 round always having one.
    • Can be set to 0 / 1 / 2 / 3, in addition to Default.
  • Player Punching [On]
    Configures whether players can punch one another.
  • Remove Modifier Limits [Off]
    Removes limitations placed on modifiers, allowing modifiers to be played multiple times or on maps they are normally disabled on.
  • Round Duration [90s]
    Configures the duration of each round in seconds. Must be between 30s and 1200s.
Note: Default values for each setting are shown in square brackets.

Every enabled modifier and map in the respective pools have a weight of 1 when Advanced Selection is enabled.

Update History

0.16.0

  • Introduced 2 new maps, Drop Zone and Scramble.

0.14.6

  • Re-introduced 2 limited-time maps, Polar Passing and Santa's Train, replacing Train Passing and Air Train for the duration of Winter 2023.

0.14.2

  • Reduced player count requirements to now be, minimum of 12 players to start with a maximum of 16 total (was 16 and 20).

0.14.1

  • Improvements to the Karma system.

October 20th, 2023

  • (after MCC TR) Introduced a new map, Vegas.

0.14.0

  • Introduced 2 new maps, Doors and Bricks.

0.11.0

  • Introduced 2 new maps, Canyon and Fun House.

0.10.0

  • Introduced 2 new maps, Chilli con Carnage and Racetrack.
  • Re-enabled Water Park.

0.9.0

  • The Crackshot, Early Birds and One Life modifiers are now enabled on Train Passing.

0.8.4

  • Removed the messages sent to a player when they reach max karma.

0.8.2

  • Introduced balancing to the Karma system.

0.8.0

  • Introduced 6 new maps, Air Train, Shallow Lava, Skyscraper, Spiral, To The Dome!, and Train Passing. Air Train and Train Passing are alternative versions of Santa's Train and Polar Passing from Winter 2022.
  • Introduced the Karma system - players who are punched rapidly will take less knockback, and players who punch rapidly will take more knockback.

Unknown

  • Water Park disabled due to various issues.
    (added back in 0.10.0)

0.7.0

  • Balance changes:
    • Water Park - added a barrier at the start of the map.
    • Sky Dive - disabled the TNT Time modifier.

0.6.1

  • Reduced the waiting time between rounds by a total of 7 seconds.

0.6.0

  • Introduced 2 new maps, Water Park and Skydive.

0.4.4

  • Added various anti-cheat improvements to reduce the number of hackers.

0.4.2

  • Removed Santa's Train and Polar Passing (end of Winter 2022).

0.4.0

  • (after MCC 28) Introduced two new limited-time maps for Winter 2022, Santa's Train and Polar Passing.

0.3.6

  • Time Skip introduced - when 80% of the players have completed the course, the timer will now accelerate to 20 seconds remaining, and then countdown normally from there.
  • Re-enabled the Crumbling Blocks modifier.

0.3.3

  • The game end title will now show the overall placement instead of average placement.

0.3.2

  • Temporary halloween decorations added to Cliff, Walls and Siege for Halloween 2022.
  • Accidentally added Doors map. It was disabled after a few days of it being available to be played.

0.3.0

  • Modifiers adjustments:
    • TNT Time - disabled on Beehive.
    • One Life - after dying, players now spawn in the mid-air spawn point.
    • Red Light, Green Light - disabled on Cliff, Siege, and Badlands. Overall time when green also increased.

September 2nd, 2022

  • Re-enabled modifiers:
    • Beehive - Early Birds, TNT Time
    • Badlands - Early Birds

0.2.0

  • Introduced 2 new maps, Beehive and Badlands.
  • Players who have finished a round are now marked with a tick rather than a skull.

0.1.1

  • Blocked off the side path at the top of the wall on Siege.

0.1.0

  • Added To Get To The Other Side.