Parkour Warrior Dojo

From MCC Island Wiki


Parkour Warrior Dojo is a movement-based solo game on MCC Island, which was introduced in Patch 0.8.0, with the server's Open Beta release. It acts as training for Parkour Warrior Survivor.

Official Description[edit]

See here for Parkour Warrior Dojo's page on the forums.

Parkour Warrior Dojo puts jumping skills to the test! See how your parkour prowess stands up against others or beat your personal best with solo mode and daily challenges! Brave the harder branches for extra coins, or play it safe and stick to the main course- all that matters is crossing that finish line!

Gameplay[edit]

Its purpose is to allow players to practice parkour, specifically to help train in preparation for Parkour Warrior Survivor. The gamemode acts as a sort of asynchronous multiplayer mode, where you play in the same lobby as others, but do not interact with them other than in the way of chatting or leaderboards. The aim is for players to complete obstacles, which each grant 1 unique medal upon completion, with the exception of the medium and hard endings, which give 2 and 3 medals respectively.

Course Composition[edit]

Each course in Parkour Warrior Dojo contains 9 mandatory obstacles, 9 bonus obstacles, and 3 ending obstacles. Every run you can only choose from 1 ending obstacle, equaling 19 obstacles maximum, and 10 obstacles minimum to complete per run. The bonus obstacles in the course branch off from the 3 frog statue islands to the right, while the mandatory obstacles all are in a straight line.

Course Rotation[edit]

Monthly Courses[edit]

On the first of every month, the main 7 courses cycle out with 7 new courses. In total, you can gain 147 unique medals every month from these courses.

Daily Courses[edit]

Daily courses are accessible to all. However, the accessibility is different between those who have MCC+ and those who do not. MCC+ users have unlimited access to all daily parkour warrior courses. Those without MCC+ can access the daily courses through the use of Daily Challenge Tickets, which can be obtained as shown below from the Dojo Ticketmaster:

Price Tickets Obtained
Free (every 7 days) 1
20 Gem.png 3
40 Gem.png 8
60 Gem.png 15

These daily courses act similarly to the monthly courses, other than the fact that you only have 24 hours to bank all of the medals from each course, and get all the endings you are attempting to get.

Course Unlocking[edit]

Monthly Courses, other than the first one, have a medal requirement in order to access them. Below is a table showcasing each medal requirement:

Course Medal Requirement
1 0 Medals.png
2 9 Medals.png
3 20 Medals.png
4 30 Medals.png
5 45 Medals.png
6 65 Medals.png
7 85 Medals.png

Completion Difficulty Requirements[edit]

Each type of completion has a different requirement in order to meet them, which the following table describes:

Completion Difficulty Medal Requirement Time Requirement
Standard N/A N/A
Advanced 16 Medals.png 5 Minutes
Expert 21 Medals.png 5 Minutes

Experience Table[edit]

The table below depicts how Island XP is granted to players for Parkour Warrior Dojo:

First Completion in one difficulty will also award the first completion of lower difficulties.

Completion Difficulty First Completion Bonus Other Completions
Standard 125 20
Advanced 250 50
Expert 500 100
(Bonus) 1 per medal

Course Submission[edit]

All members of the community are allowed to submit courses to Parkour Warrior! Check out this forums post to learn more about the process and rules.

Update History[edit]

0.17.1[edit]

  • The rate at which obstacles change between course generations has been doubled.

0.16.1[edit]

  • Fixed an issue that would cause the restart course button to not correctly update your spawn point.

0.15.2[edit]

  • Fixed tab list showing scores as grayed out sometimes.

0.15.1[edit]

  • Fixed crash that would cause servers to freeze.

0.14.2[edit]

  • Community challenges can now show up in the main path.
  • Slight modifications to how courses change over time to further prioritise newer obstacles, have brand new obstacles show up sooner, and reduce obstacles jumping to different sections of the course.

0.11.0[edit]

  • XP Adjustments:
    • Reduced first-time completion bonuses to be 4-5x what a base completion is worth.
    • Reduced base expert completions from 75XP to 50XP.
    • You now also receive base completion XP in addition to the first-time bonus.
  • The navigator can now be used - allowing for easier course switching and remote queuing.
    The Leave Queue button is now also received when in a queue.

0.9.2[edit]

  • Hard ending obstacles now rotate more often.
  • You can now queue while playing courses.

0.8.5[edit]

  • There is now a weekly XP limit, rather than a daily one.

0.8.4[edit]

  • Fixed an issue that could cause users to complete courses faster if the server was lagging slightly.

0.8.2[edit]

  • The "Go!" title at the start of a run now has no fade-in.

0.8.0[edit]

  • Added Parkour Warrior Dojo.