- Adjusted amount of materials needed in the Blueprint Recipe of Banana Head.
- Changed Blueprint Recipe of Banana Head.
- Banana Head is now obtainable from Cosmetic Crates.
Created page with "{{Cosmetic |image = Banana Head.png |rarity = rare |added = 0.1.0 |obtaining = Found in Cosmetic crates |trophies = 30 |reputation = yes|scavenge_cosmetic = yes|scavenge_blueprint = yes |collection = natural |type = hat }}<blockquote>Behold! For I am Potassium-Man!</blockquote>'''Banana Head''' is an {{Rarity|Rare|Text}} {{Type|Hat}} cosmetic that was introduced in 0.1.0 and is obtainable from {{Rarity|Rare|Text}} Cosmetic Crates, whic..." |
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|collection = natural | |collection = natural | ||
|type = hat | |type = hat | ||
}}<blockquote>Behold! For I am Potassium-Man!</blockquote>'''Banana Head''' is | }}<blockquote>Behold! For I am Potassium-Man!</blockquote>'''Banana Head''' is a {{Rarity|Rare|Text}} {{Type|Hat}} [[cosmetic]] that was introduced in [[0.1.0]] and is obtainable from {{Rarity|Rare|Text}} [[Cosmetic Crate|Cosmetic Crates]], which give the cosmetic in blueprint form at random. [[Cosmetic Crate|Cosmetic Crates]] [[Attuned Crate|attuned]] to the Natural cosmetic pool have a higher chance of giving this cosmetic. | ||
It rewards the player with a total of {{Style Trophy|30|text = yes}}. | It rewards the player with a total of {{Style Trophy|30|text = yes}}. |
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Behold! For I am Potassium-Man!Banana Head is a Rare
It rewards the player with a total of 30 Style Trophies.
The blueprint form of the cosmetic must be crafted at the Blueprint Assembler into a cosmetic token before use.
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Crafting Time |
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