- The Legacy Machine now gives a Void Head Blueprint instead of a Token.
- Moved Void Head from the Seasonal Machine to the Legacy Machine as the season has come to an end.
- Added Void Head as a part of Season 2: Neon Galaxy.
Cosmetic format changes |
m .gif -> .png |
||
Line 1: | Line 1: | ||
{{Cosmetic | {{Cosmetic | ||
|image = Void Head. | |image = Void Head.png | ||
|rarity = legendary | |rarity = legendary | ||
|chroma_applicable = yes | |chroma_applicable = yes | ||
Line 19: | Line 19: | ||
The blueprint form of the cosmetic must be crafted at the [[Blueprint Assembler]] into a cosmetic token before use. | The blueprint form of the cosmetic must be crafted at the [[Blueprint Assembler]] into a cosmetic token before use. | ||
{{Blueprint | {{Blueprint | ||
|Item = [[File:Void Head. | |Item = [[File:Void Head.png|20px]] Void Head Token | ||
|Required Materials = 1x [[File:Legendary Power Shard.png|20px]] Legendary Power Shard<br />1x [[File:Legendary Material Cluster.png|20px]] Legendary Material Cluster<br />1x [[File:Epic Material Cluster.png|20px]] Epic Material Cluster<br />1x [[File:Rare Material Cluster.png|20px]] Rare Material Cluster | |Required Materials = 1x [[File:Legendary Power Shard.png|20px]] Legendary Power Shard<br />1x [[File:Legendary Material Cluster.png|20px]] Legendary Material Cluster<br />1x [[File:Epic Material Cluster.png|20px]] Epic Material Cluster<br />1x [[File:Rare Material Cluster.png|20px]] Rare Material Cluster | ||
|Crafting Time = 1d | |Crafting Time = 1d |
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An entity that consumes all!
Void Head is a Legendary hat cosmetic that was introduced in season 2 (0.11.0) and was obtainable by performing Seasonal Pulls on the Seasonal Machine. When the season ended this cosmetic moved to the Legacy Machine, where its blueprint can now be obtained at random.
It is Chroma Applicable, meaning players can apply chroma packs to it, allowing them to change its colour.
It rewards the player with a total of 85 Style Trophies - 75
for owning it and an extra 10
if all 4 chroma packs are applied to it.
The blueprint form of the cosmetic must be crafted at the Blueprint Assembler into a cosmetic token before use.
Required Materials | |
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Crafting Time |
|