0.19.6
- Adjusted amount of materials needed in the Blueprint Recipe of Diving Helmet.
0.19.0
- Changed Blueprint Recipe of Diving Helmet.
0.8.0
- Diving Helmet is now obtainable from Cosmetic Crates.
- Changed rarity from Epic to Rare.
{{{name}}} is a cosmetic, found within the [[Lua error in Module:CosmeticInfo at line 45: attempt to index field '?' (a nil value). Collection]], that was introduced in [[Patch {{{added_in}}}]]. {{{unlock_method}}}
Owning it rewards the player with a total of Lua error in Module:CosmeticInfo at line 60: attempt to index field '?' (a nil value). Style Trophies.
Its token form can be scavenged for Silver and
Royal Reputation in the Scavenger's Hideout.
{{{name}}}'s blueprint form must be crafted at the Blueprint Assembler into a cosmetic token before use. Alternatively, it can be scavenged for Silver in the Scavenger's Hideout.
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Required Materials | {{{crafting_materials}}} |
Crafting Time | |
Blueprint XP Earned |
Deep sea music constantly echoes around this helmet.
Diving Helmet is a Rare hat cosmetic that was introduced in 0.1.0 and is obtainable from Rare Cosmetic Crates, which give the cosmetic in blueprint form at random. Cosmetic Crates attuned to the Oceanic cosmetic pool have a higher chance of giving this cosmetic.
It is Chroma Applicable, meaning players can apply chroma packs to it, allowing them to change its colour.
It rewards the player with a total of 40 Style Trophies - 30
for owning it and an extra 10
if all 4 chroma packs are applied to it.
The blueprint form of the cosmetic must be crafted at the Blueprint Assembler into a cosmetic token before use.
Required Materials | |
---|---|
Crafting Time | |
Blueprint XP Earned |
0.19.6
0.19.0
0.8.0
0.1.0
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