User:AddictedAntler/Sandbox
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The contents below are not meant to be used as a guide or proof of concept. This sandbox is primarily used as a checkbox for missing pages and files.
You can find my real page work at my second sandbox!
fishing stuff
- Currency
Fishing Progress
| Hooks | Magnets | Rods | Pots | Chances |
|---|---|---|---|---|
redirect Fishing Equipment to
Fishing Supplies
| Hooks | Magnets | Rods | Pots | Lures |
|---|---|---|---|---|
Fishing Materials (other catches)
| Strong | Wise | Glimmering | Greedy | Lucky |
|---|---|---|---|---|
- Junk
- Junk Collector (NPC)
- Junk Items
- Junk Spins
- Treasure
Fish Calculations
There are 3 different fish for each rarity per island: Two Normal fish (one available during the
Day and one during the
Night) and one Elusive fish (available
Always).
| Type | Time | |
|---|---|---|
| Normal | ||
| Normal | ||
| Elusive |
Weight trophy values are determined by rarity, and the final trophy value is calculated by adding all weights caught.
For calculating trophy values from
-
letting x represent the trophy value of the prior rarity and y represent the base value of each weight
average - trophy value is x + 3
large - trophy value is x + 4
massive - trophy value is x + 5
gargantuan - trophy value is x + 6
total trophy value is x + 18
fish follow y * 10
| Rarity | Trophies by Weight | Total Trophies |
|---|---|---|
| Average - 6 Large - 8 Massive - 10 Gargantuan - 12 |
36 | |
| Average - 9 Large - 12 Massive - 15 Gargantuan - 18 |
54 | |
| Average - 12 Large - 16 Massive - 20 Gargantuan - 24 |
72 | |
| Average - 15 Large - 20 Massive - 25 Gargantuan - 30 |
90 | |
| Average - 18 Large - 24 Massive - 30 Gargantuan - 36 |
108 | |
| Average - 30 Large - 40 Massive - 50 Gargantuan - 60 |
180 |
fish labeling example/test
Plain Goby |
Daintree Guppy |
Tree Perch |
| Common Type: Normal Time: Total: 36 |
Common Type: Normal Time: Total: 36 |
Common Type: Elusive Time: Total: 36 |
Animated NPC Images Test
css testing
watermill battle box stylized kit
notes:
> the "empty selection" div can/should be added as a default option to a larger "kit" template but i know nothing abt lua so it's all raw inline css atm
> table background color and td padding should be adjusted within aforementioned "kit" template
> icons for the weapons and items ? not my call but eh
> possible minecraft-style number overlay w/ a template for items? idk if it's worth it if we're just using it here but i could see it being used around the majority of the wiki
> why is the dynaball icon so small i'll fix that when i can

























