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Spirits: Difference between revisions

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Flameri (talk | contribs)
added strategies section and mention of crab pots in obtainment
Flameri (talk | contribs)
m added reference to fishing guide forums thread, as i used it a decent bit and figured credit should be given
 
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* The rarity and number of '''Spirits''' caught is based on the player's [[File:Lucky Hook.png|24x24px]]'''Lucky Hook''' and [[File:Spirit Magnet.png|24x24px]]'''Spirit Magnet''' perk points.
* The rarity and number of '''Spirits''' caught is based on the player's [[File:Lucky Hook.png|24x24px]]'''Lucky Hook''' and [[File:Spirit Magnet.png|24x24px]] '''Spirit Magnet''' perk points.
* The type of spirit caught can be influenced by an [[File:Strong Amulet.png|32x32px]] [[Amulet]] of the corresponding spirit type.
* The type of spirit caught can be influenced by an [[File:Strong Amulet.png|32x32px]] [[Amulet]] of the corresponding spirit type.
* The chance for a spirit to be '''Pure''' can be quadrupled via the use of a [[File:Pure Beacon.png|32x32px]][[Pure Beacon]].
* The chance for a spirit to be '''Pure''' can be quadrupled via the use of a [[File:Pure Beacon.png|32x32px]][[Pure Beacon]].
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** [[File:Icon-Lucky Winds.png|24x24px]] '''Lucky Winds''' (+2%)
** [[File:Icon-Lucky Winds.png|24x24px]] '''Lucky Winds''' (+2%)
** Fishing in a Fishing Spot with the [[File:Lucky Lure.png|24x24px]] '''Spirit Chance''' buff (+2%)
** Fishing in a Fishing Spot with the [[File:Lucky Lure.png|24x24px]] '''Spirit Chance''' buff (+2%)
** Levelling up the [[File:Lucky Lure.png|24x24px]] '''Spirit Chance perk''' (up to +2%)
** Levelling up the [[File:Lucky Lure.png|24x24px]] '''Spirit Chance''' perk (up to +2%)
** Activating the Unstable Overclock and setting it to [[File:Lucky Lure.png|24x24px]] '''Spirit Chance''' (up to +2%)
** Activating the Unstable Overclock and setting it to [[File:Lucky Lure.png|24x24px]] '''Spirit Chance''' (up to +2%)
** Using a [[File:Lucky Lure.png|24x24px]] '''A.N.G.L.R. Spirit Lure''' or [[File:Lucky Ultralure.png|24x24px]] '''A.N.G.L.R. Spirit Ultralure''' (+100%)
** Using a [[File:Lucky Lure.png|24x24px]] '''A.N.G.L.R. Spirit Lure''' or [[File:Lucky Ultralure.png|24x24px]] '''A.N.G.L.R. Spirit Ultralure''' (+100%)
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* '''Pure Spirits''' are one of the rarest non-fish catches in fishing, and can be quite tricky to obtain. It is often recommended to wait until you unlock your '''5th Augment Slot''' at [[Fishing Level|level 46]], to allow you to stack more augments together.
* '''Pure Spirits''' are one of the rarest non-fish catches in fishing, and can be quite tricky to obtain. It is often recommended to wait until you unlock your '''5th Augment Slot''' at [[Fishing Level|level 46]], to allow you to stack more augments together.
* When pure hunting, it is considered best to use the following augment layout: [[File:Lucky Ultralure.png|24x24px]] [[File:Pure Beacon.png|24x24px]][[File:Lucky Hook.png|24x24px]][[File:Lucky Hook.png|24x24px]][[File:Lucky Hook.png|24x24px]]. You should also try to fish on islands with [[File:Icon-Lucky Tide.png|24x24px]] '''Lucky Tides''', and at spots with high [[File:Lucky Hook.png|24x24px]]'''Lucky Hook''' and [[File:Spirit Magnet.png|24x24px]]'''Spirit Magnet''' buffs.
* When pure hunting, it is considered best to use the following augment layout: [[File:Lucky Ultralure.png|24x24px]] [[File:Pure Beacon.png|24x24px]][[File:Lucky Hook.png|24x24px]][[File:Lucky Hook.png|24x24px]][[File:Lucky Hook.png|24x24px]]. You should also try to fish on islands with [[File:Icon-Lucky Tide.png|24x24px]] '''Lucky Tides''', and at spots with high [[File:Lucky Hook.png|24x24px]]'''Lucky Hook''' and [[File:Spirit Magnet.png|24x24px]] '''Spirit Magnet''' buffs.<ref>https://mcchampionship.com/threads/a-fishing-leveling-guide-thing.16890/</ref>
** [[File:Icon-Lucky Winds.png|24x24px]] '''Lucky Winds''' and [[File:Lucky Lure.png|24x24px]] '''Spirit Chance''' buffs don't matter, as they only increase the chance to obtain a spirit, which is already at 100% due to the ultralure.
** [[File:Icon-Lucky Winds.png|24x24px]] '''Lucky Winds''' and [[File:Lucky Lure.png|24x24px]] '''Spirit Chance''' buffs don't matter, as they only increase the chance to obtain a spirit, which is already at 100% due to the ultralure.
== See Also ==
* [[Pearls]]
* [[Treasure]]
* [[Fish]]
* [[Trash]]
== References ==
<references />

Latest revision as of 05:46, 26 August 2025

Not to be confused with Quest Spirits.

Spirits are a material that can be caught while Fishing on any island. There are five types of spirits and 3 different rarities, making for a total of 15 different spirits. Pure Spirits can only be obtained via catches; they cannot be upcrafted.

Usage

Spirit Cost
10x Any Normal Spirit 1x Any Refined Spirit
1x Any Refined Spirit 10x Any Normal Spirit

Obtainment

  • Spirits can be caught whilst fishing on any fishing island or from Crab Pots, with the following base chances:
Spirit Chance
Normal 96.95%
Refined 3%
Pure 0.05%
  • The rarity and number of Spirits caught is based on the player's Lucky Hook and Spirit Magnet perk points.
  • The type of spirit caught can be influenced by an Amulet of the corresponding spirit type.
  • The chance for a spirit to be Pure can be quadrupled via the use of a Pure Beacon.
  • Spirits have a base catch rate of 2%. This chance can be increased by several factors:
    • Lucky Winds (+2%)
    • Fishing in a Fishing Spot with the Spirit Chance buff (+2%)
    • Levelling up the Spirit Chance perk (up to +2%)
    • Activating the Unstable Overclock and setting it to Spirit Chance (up to +2%)
    • Using a A.N.G.L.R. Spirit Lure or A.N.G.L.R. Spirit Ultralure (+100%)

Strategies

  • Pure Spirits are one of the rarest non-fish catches in fishing, and can be quite tricky to obtain. It is often recommended to wait until you unlock your 5th Augment Slot at level 46, to allow you to stack more augments together.
  • When pure hunting, it is considered best to use the following augment layout: . You should also try to fish on islands with Lucky Tides, and at spots with high Lucky Hook and Spirit Magnet buffs.[1]
    • Lucky Winds and Spirit Chance buffs don't matter, as they only increase the chance to obtain a spirit, which is already at 100% due to the ultralure.

See Also

References