- Camera is no longer scavengable.
- Camera is now obtainable from Splinter's Workshop as a Blueprint.
added page for camera |
added chroma applicable & trophies text |
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{{Cosmetic|image=Camera.png|type=accessory|rarity=common|chroma_applicable=true|added=0.1.0|collection=splinters|obtaining=Found in [[Splinter's Workshop]].|trophies=10}}<blockquote>Smile and say "Spider Eye"!</blockquote>'''Camera''' is a {{Rarity|Common|Text}} {{Type|Accessory}} [[cosmetic]] that was introduced in [[0.1.0]] and is obtainable from [[Splinter's Workshop]] by purchasing its blueprint for {{Coin|3,500}} and crafting it at the [[Blueprint Assembler]]. | {{Cosmetic|image=Camera.png|type=accessory|rarity=common|chroma_applicable=true|added=0.1.0|collection=splinters|obtaining=Found in [[Splinter's Workshop]].|trophies=10}}<blockquote>Smile and say "Spider Eye"!</blockquote>'''Camera''' is a {{Rarity|Common|Text}} {{Type|Accessory}} [[cosmetic]] that was introduced in [[0.1.0]] and is obtainable from [[Splinter's Workshop]] by purchasing its blueprint for {{Coin|3,500}} and crafting it at the [[Blueprint Assembler]]. | ||
It is {{Chroma Applicable}}, meaning players can apply [[Chroma Packs|chroma packs]] to it, allowing them to change its color. | |||
It rewards the player with a total of {{Style Trophy|20|text=true}} - {{Style Trophy|10}} for owning it and an additional {{Style Trophy|10}} if all 4 [[Chroma Pack|chroma packs]] are applied to it. | |||
===Blueprint Recipe=== | ===Blueprint Recipe=== | ||
The blueprint form of the cosmetic must be crafted at the [[Blueprint Assembler]] into a cosmetic token before use. | The blueprint form of the cosmetic must be crafted at the [[Blueprint Assembler]] into a cosmetic token before use. |
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Smile and say "Spider Eye"!Camera is a Common
It is Chroma Applicable, meaning players can apply chroma packs to it, allowing them to change its color.
It rewards the player with a total of 20 Style Trophies - 10
for owning it and an additional 10
if all 4 chroma packs are applied to it.
The blueprint form of the cosmetic must be crafted at the Blueprint Assembler into a cosmetic token before use.
Required Materials | |
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Crafting Time |
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