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To Get To The Other Side: Difference between revisions

From MCC Island Wiki
m Updated
Added new TGTTOS maps for 0.11.0
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File:TGTTOS Chilli Con Carnage.png|Chilli Con Carnage (Since [[0.10.0]])
File:TGTTOS Chilli Con Carnage.png|Chilli Con Carnage (Since [[0.10.0]])
File:TGTTOS Racetrack.png|Racetrack (Since [[0.10.0]])
File:TGTTOS Racetrack.png|Racetrack (Since [[0.10.0]])
File:TGTTOS Fun House.png|Fun House (Since [[0.11.0]])
File:TGTTOS Canyon.png|Canyon (Since [[0.11.0]])
</gallery>
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Revision as of 02:15, 16 September 2023

To Get To The Other Side is a movement-centric game which takes place across three rounds. Each player must race from the starting location to the chicken pit at the end of the map, and punch a chicken. Score is granted to players based on what place they earn at the end of each round, plus a bonus for finishing in the top ten. Players are also able to punch each other tactically in order to attempt to secure a better placement.

Modifiers

Every round played, there is a chance that a modifier becomes active. These modifiers can range from level changes, to extra items to sabotage other players. Below is a list of each:

  • Crack Shot - Players are given a punch 3 bow and two arrows, which slowly regenerate over time.
  • Crumbling Blocks - Blocks placed by players quickly crack and then are destroyed.
  • Double Time - Players move extremely quickly, but the maximum round time is halved (from 90 to 45 seconds).
  • Early Birds - Chickens are spawned intermittently throughout the map, before the chicken pit at the end.
  • One Life - Each player only has one life. If the player falls into the void, they automatically DNF.
  • Red Light, Green Light - A traffic light, with text and audio ques, is shown at the top of the screen. During green light, players can move safely. During red light, players have a short amount of time to stop moving, or risk exploding and being sent back to the start. Certain movement, such as punching, and breaking/placing blocks, is allowed during the red light. The maximum round time is also extended to 2 minutes.
  • Slap Stick - players are given a knockback 3 stick.
  • TNT Time - Lit TNT rains from the sky. This TNT can break blocks (including blocks that make up the level) and deal knockback.

Maps