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Patch 0.17.0: Difference between revisions

From MCC Island Wiki
Created page with "{{Patch | image = Patch 0.17.0.png | date = January 23, 2024 | link = https://mcchampionship.com/threads/major-dynaball-update-new-items-and-maps.11728/ | previous = 0.16.1 }} '''0.17.0''' was a major patch, which brought with it major updates to Dynaball, tweaks to Battle Box and Parkour Warrior Survivor, and improvements to the queue punishment system. == Patch Notes == === Dynaball === * Added two new items, Line Charge and TnT Drop. ** Line Charge - Sen..."
 
m MTOnline69 moved page 0.17.0 to Patch 0.17.0
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Revision as of 11:34, 23 January 2024


0.17.0 was a major patch, which brought with it major updates to Dynaball, tweaks to Battle Box and Parkour Warrior Survivor, and improvements to the queue punishment system.

Patch Notes

Dynaball

  • Added two new items, Line Charge and TnT Drop.
    • Line Charge - Send this drill spinning at a block and it will burrow inside it, weakening the stack. A few moments later, it will drill out the longest line of blocks from that point in opposite directions either horizontally or vertically.
    • TnT Drop - Point and click to mark a location for detonation! After a brief delay, TNTs will rain from the sky on that spot, exploding immediately on impact.
  • Added two new maps, Chessboard and Daruma Otoshi.
  • Added a title that says Victory! instead of Game Over! for the winning team
  • Crates now drop items in a predetermined rotation, e.g. you always get two levitation sparks and three TnT drops before the cycle starts again. This means you won’t be swamped with just one item.
  • You can no longer replace blocks that were recently exploded (should prevent players from pillaring through an explosion)
  • Fixed issue where you could temporarily place blocks outside the map area
  • Fixed issue where blocks would sometimes drop named Acacia Wood instead of Repair Blocks

Battle Box

  • Future equipment is now shown in your hotbar during kit selection. This includes the map’s base items and your selected kit.

Parkour Warrior Survivor

  • Fixed issue where eliminations are not counted correctly when the game ends
  • Fixed issue where winning before the final duel did not grant any quest progress for leap completion quests
  • Fixed an issue where PW: Survivor's game popularity included players in PW: Dojo

Queue Punishment System

  • Punishments now apply immediately when your previous game ends if you are online on a server
  • Receiving a punishment while in queue will force you to immediately leave the queue if possible
  • All code that checked if you had an ongoing penalty now also checks if a pending punishment can be started.
  • Queue penalties no longer start while on a game server (to prevent them already decreasing during a game)
  • Fixed issue where punishment could apply when another punishment was already active
  • Fixed issue where rejoining did not work on Battle Box’s 3rd round
  • Fixed issue where you could join a different game if you left during Battle Box’s 3rd round
  • You can no longer join PW: Dojo while under a matchmaking penalty.
  • Fixed issue where the rejoin system would break when repeatedly changing servers.