- The Legacy Machine now gives a Jellyfist Blueprint instead of a Token.
- Moved Jellyfist from the Battlepass to the Legacy Machine as the season has come to an end.
- Added Jellyfist as a part of Season 1: Mystical Aquatic.
m Fixed typo |
Added blueprint recipe |
||
Line 12: | Line 12: | ||
It rewards the player with a total of 60 [[File:Style Trophy.png|20px]] Style Trophies - 50 [[File:Style Trophy.png|20px]] for owning it and an extra 10 [[File:Style Trophy.png|20px]] if all 4 [[Chroma Pack|chroma packs]] are applied to it. | It rewards the player with a total of 60 [[File:Style Trophy.png|20px]] Style Trophies - 50 [[File:Style Trophy.png|20px]] for owning it and an extra 10 [[File:Style Trophy.png|20px]] if all 4 [[Chroma Pack|chroma packs]] are applied to it. | ||
====Blueprint Recipe==== | ====Blueprint Recipe==== | ||
The blueprint form of the variant must be crafted at the [[Blueprint Assembler]] into a cosmetic token before use.{{Blueprint|Item=[[File:Jellyfist.gif|20px]] Jellyfist Token|Required Materials=1x [[File:Epic Power Shard.png|20px]] Epic Power Shard<br>1x [[File:Epic Material Cluster.png|20px]] Epic Material Cluster<br>2x [[File:Rare Material Cluster.png|20px]] Rare Material Cluster<br>1x [[File:Uncommon Material Cluster.png|20px]] Uncommon Material Cluster|Crafting Time=18h|Blueprint XP=150 XP}}{{Clear}} | |||
The blueprint form of the variant must be crafted at the [[Blueprint Assembler]] into a cosmetic token before use.{{Blueprint|Item=[[File:Jellyfist.gif|20px]] Jellyfist Token|Required Materials= | |||
===Update History=== | ===Update History=== | ||
{{Scrollbox|height=350px|text= | {{Scrollbox|height=350px|text= |
No data foundLua error in Module:CosmeticInfo at line 135: attempt to index local 'cosmetic' (a nil value).
A very slimy punch!Jellyfist is an Epic
It is Chroma Applicable, meaning players can apply chroma packs to it, allowing them to change its colour.
It rewards the player with a total of 60 Style Trophies - 50
for owning it and an extra 10
if all 4 chroma packs are applied to it.
The blueprint form of the variant must be crafted at the Blueprint Assembler into a cosmetic token before use.
Required Materials | |
---|---|
Crafting Time |
|