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Patch 0.25.3

From MCC Island Wiki


Patch 0.25.3 was a minor patch, which brought various balancing changes to Reward Crates and other bug fixes.

Changes and Fixes

  • The coin costs of Basic and Ultimate Cosmetic Keys from the Pose Keysmith by the Cosmetic Machine have been halved. This bringing the costs in line with the true values of the pulls rather than double the value. They were previously double to act as a coin sink, but whilst reviewing the economy it has become clear it was unnecessary.
  • Re-added Common materials to Rare and Epic Reward Crates. This change was made as we felt the income of common materials from Material Crates was insufficient. We've also slightly rebalanced Rare and Epic Reward Crate contents to make sure they retained their overall value.
  • Fixed a visual issue with the daily login chest where the 15-day streak reward chances appeared worse than they actually were, and summed 105%.
  • Lowered the multi-buy on Refined Cluster Spirits to 5, and added an option to the A.N.G.L.R. Artisan to uncraft them 10 at a time. The shop bundle system doesn't support multi-buys, so for now we've left this at 10 at a time.
  • Fixed the bait and line multibuys in the Elite Angler hidden vendor having different right vs left clicks across the different rarities. Now left-clicking is always used for up-crafting, and right-clicking is always used for buying with pearls.
  • Hotbar crown is now shown even in games where other elements are drawn to the action bar (Dynaball), unless it would cause clipping.
  • Changed non-pickupable arrows to stay for 0.5s after landing in Sky Battle and Battle Box, previously they immediately disappeared when landing.
  • Re-added missing indicator when spectating other players.
  • Mailbox messages are now sorted by their creation time.
  • The trade chat is now global across all lobbies, rather than local to your specific lobby.
  • The faction system has had a backend rewrite to improve performance behind the scenes. As a result of this, everyone who previously had negative Faction XP has been moved down a level instead.
  • Fixed an issue with factions that caused players to start at Level 1 instead of 0. This issue meant that the actual Level 1 also displayed as Level 1, meaning there were two levels ones... Isn't that confusing!
  • Fixed Parkour Warrior: Dojo inventory items triggering on left click instead of only right clicks
  • Fixed rare case of boss bar going missing in games.
  • Fixed Crack Shot modifier counting one landed arrow as 3 hits for karma punishments.
  • Fixed incorrect offset on player heads in the top left in HITW and TGTTOS.
  • Fixed line charge being able to affect barrier blocks.
  • Fixed cosmetic outfits showing only cosmetics you do not own instead of those you own.