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| == Update History == | | == Update History == |
| {| class="wikitable" | | {{Scrollbox|height=350px|text= |
| !colspan="2"|'''Closed Beta'''
| | <tabber> |
| |- | | |-|Open Beta= |
| ![[0.1.0]]
| | ==== [[0.16.0]] ==== |
| |Added Hole in the Wall | | * Introduced a new map, Ice Palace. |
| |-
| |
| !rowspan="3"|[[0.3.0]]
| |
| |Introduced a new map, Highrise.
| |
| |-
| |
| |Wall sets are now tied to specific maps:
| |
| Each map now has it's own platform shape - these are shaped to complement the wall set:
| |
|
| |
|
| '''Classic''' - Classic walls and Classic platform
| | ==== [[0.14.6]] ==== |
| | * Introduced a limited-time map, Winter Beach, replacing Beach for the duration of [[Winter 2023]]. |
| | * Hole in the Wall now uses the regular resource pack instead of having a separate one. |
|
| |
|
| '''Beach''' - Snakey walls and Snakey platform | | ==== [[0.14.4]] ==== |
| | * Trap Adjustments: |
| | ** '''So Lonely''': Reduced zombies from 8 to 6. |
| | ** '''Mummy''': Reduced husks from 12 to 9. |
|
| |
|
| '''Highrise''' - Hole punched walls and Holey platform | | ==== [[0.14.3]] ==== |
| |-
| | * Increased player count requirements to now be a minimum of 8 players to start with a maximum of 12 total. |
| |Trap Adjustments:
| | * Tweaked the XP rewards and thresholds to accomodate for new changes. |
| | * Reduced the length of the game to 3-minutes and 30-seconds. |
| | * Trap Adjustments: |
| | ** '''Hoglin''': Reduced hoglins from 4 to 3. |
| | ** '''Creepy Crawlies''': Reduced spiders from 7 to 5. |
| | ** '''Arrow Storm''': Decreased arrows from 40 to 30 and reduced rate of fire. |
|
| |
|
| '''Matrix''': Projectiles now move very slow, allowing you to dodge them.
| | ==== [[0.14.2]] ==== |
| | * Reduced player count requirements to now be, minimum of 6 players to start with a maximum of 8 total (was 16 and 24). |
|
| |
|
| '''Revenge''': Reduced slimes from 14 to 8
| | ==== [[0.11.0]] ==== |
| | * Reduced Mastery Challenge for Slimy Experiments Game Pass from 150 wins to 75 wins. |
|
| |
|
| '''Hoglin''': Reduced hoglins from 5 to 4
| | ==== [[0.10.1]] ==== |
| | * Disabled Revenge, One Punch and Arrow Storm Traps on Fishbowl. |
|
| |
|
| '''Sandfall:''' Reduced rate of fall by 20%
| | ==== [[0.10.0]] ==== |
| |-
| | * Introduced a new map, Fishbowl. |
| !rowspan="3"|[[0.3.1]]
| | * Reduced slimes spawned during Revenge from 8 to 4. |
| |Name tags and cosmetics will now vanish when nearby a player (except during PvP traps).
| |
| |-
| |
| |Buildings on Highrise have been barriered off to prevent people from jumping off the platform and standing on the buildings.<br />(Addressed again in [[0.3.2]])
| |
| |-
| |
| |Fixed an issue where some blocks on Highrise's platform wouldn't blink.
| |
| |-
| |
| !rowspan="2"|[[0.3.2]]
| |
| |Added decorations to Beach for [[Halloween 2022]].
| |
| |-
| |
| |Players finally can no longer escape Highrise.
| |
| |-
| |
| ![[0.3.3]]
| |
| |Introduced a limited-time map for [[Halloween 2022]], Medieval.
| |
| |-
| |
| !November 8th, 2022
| |
| |Removed Medieval (end of [[Halloween 2022]]).
| |
| |-
| |
| ![[0.4.0]]
| |
| |Re-introduced Medieval without halloween decorations.
| |
| |-
| |
| ![[0.4.3]]
| |
| |Fixed the wrong blocks being removed on the second platform shrink on Beach.
| |
| |-
| |
| ![[0.4.4]]
| |
| |Changed Sike Walls to behave just like in [https://mcchampionship.fandom.com/wiki/Hole_in_the_Wall the event]; they now stay around for a few seconds after reaching the platform instead of breaking immediately.
| |
| |-
| |
| ![[0.7.4]]
| |
| |Fixed an issue that would cause falling sand to be invisible.
| |
| |-
| |
| !colspan="2"|'''Open Beta'''
| |
| |-
| |
| !rowspan="2"|[[0.10.0]]
| |
| |Introduced a new map, Fishbowl.
| |
| |-
| |
| |Reduced slimes spawned during Revenge from 8 to 4.
| |
| |-
| |
| ![[0.10.1]]
| |
| |Disabled Revenge, One Punch and Arrow Storm Traps on Fishbowl.
| |
| |-
| |
| ![[0.11.0]]
| |
| |Reduced Mastery Challenge for Slimy Experiments Game Pass from 150 wins to 75 wins.
| |
| |-
| |
| ![[0.14.2]]
| |
| |Reduced player count requirements to now be, minimum of 6 players to start with a maximum of 8 total (was 16 and 24)
| |
| |-
| |
| ! rowspan="2" |[[0.14.3]]
| |
| |Increased player count requirements to now be a minimum of 8 players to start with a maximum of 12 total.
| |
| Tweaked the XP rewards and thresholds to accomodate for new changes.
| |
| Reduced the length of the game to 3-minutes and 30-seconds.
| |
| |-
| |
| |Trap Adjustments:
| |
|
| |
|
| '''Hoglin''': Reduced hoglins from 4 to 3.
| | |-|Closed Beta=<nowiki /> |
| | ==== [[0.7.4]] ==== |
| | * Fixed an issue that would cause falling sand to be invisible. |
|
| |
|
| '''Creepy Crawlies''': Reduced spiders from 7 to 5.
| | ==== [[0.4.4]] ==== |
| | * Changed Sike Walls to behave just like in [https://mcchampionship.fandom.com/wiki/Hole_in_the_Wall the event]; they now stay around for a few seconds after reaching the platform instead of breaking immediately. |
|
| |
|
| '''Arrow Storm''': Decreased arrows from 40 to 30 and reduced rate of fire.
| | ==== [[0.4.3]] ==== |
| |-
| | * Fixed the wrong blocks being removed on the second platform shrink on Beach. |
| ![[0.14.4]]
| |
| |Trap Adjustments:
| |
| '''So Lonely''': Reduced zombies from 8 to 6.
| |
|
| |
|
| '''Mummy''': Reduced husks from 12 to 9.
| | ==== [[0.4.0]] ==== |
| |-
| | * Re-introduced Medieval without halloween decorations. |
| ! rowspan="2" |[[0.14.6]]
| | |
| |Introduced a limited-time map, Winter Beach, replacing Beach for the duration of [[Winter 2023]].
| | ==== November 8th, 2022 ==== |
| |-
| | * Removed Medieval (end of [[Halloween 2022]]). |
| |Hole in the Wall now uses the regular resource pack instead of having a separate one.
| | |
| |-
| | ==== [[0.3.3]] ==== |
| ![[0.16.0]]
| | * Introduced a limited-time map for [[Halloween 2022]], Medieval. |
| |Introduced a new map, Ice Palace.
| | |
| |}
| | ==== [[0.3.2]] ==== |
| | * Added decorations to Beach for [[Halloween 2022]]. |
| | * Players finally can no longer escape Highrise. |
| | |
| | ==== [[0.3.1]] ==== |
| | * Name tags and cosmetics will now vanish when nearby a player (except during PvP traps). |
| | * Buildings on Highrise have been barriered off to prevent people from jumping off the platform and standing on the buildings.<br />(Addressed again in [[0.3.2]]) |
| | * Fixed an issue where some blocks on Highrise's platform wouldn't blink. |
| | |
| | ==== [[0.3.0]] ==== |
| | * Introduced a new map, Highrise. |
| | * Each map now has its own wall set and platform shape that complement each other: |
| | ** '''Classic''' - Classic walls and Classic platform |
| | ** '''Beach''' - Snakey walls and Snakey platform |
| | ** '''Highrise''' - Hole punched walls and Holey platform |
| | * Trap Adjustments: |
| | ** '''Matrix''': Projectiles now move very slow, allowing you to dodge them. |
| | ** '''Revenge''': Reduced slimes from 14 to 8 |
| | ** '''Hoglin''': Reduced hoglins from 5 to 4 |
| | ** '''Sandfall:''' Reduced rate of fall by 20% |
| | |
| | ==== [[0.1.0]] ==== |
| | * Added Hole in the Wall |
| | </tabber> |
| | }} |