Toggle menu
635
1.8K
132
7.8K
MCC Island Wiki
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.
(Redirected from Meter Chest)

The questing system on MCC Island allows players to complete certain objectives in Island minigames to earn some rewards. All quests will reward a certain amount of Quest XP and one or more Reward Crates. Higher rarity quests will earn you more XP as well as higher rarity Reward Crates. Every quest has a rarity between and . The higher rarity quests require the completion of tougher objectives but will grant more rewards.

All questing information can be accessed through the Quest Log tab of the Journal, or with the command /quest open.

Daily Quests

Players have up to five Daily Quests which can be completed once every 24 hours. Daily Quests automatically refresh every day at 10am UTC. All players have access to two Daily Quests to begin with, and each tier of donator rank grants access to one more quest of increasing rarity. Details of this, as well as the rewards each rarity of quest grants, can be seen in the table below.

Quest Rarity Rewards Unranked
1x Reward Crate

75 Quest XP

✔️ ✔️ ✔️ ✔️
1x Reward Crate

150 Quest XP

✔️ ✔️ ✔️ ✔️
1x Reward Crate

350 Quest XP

✔️ ✔️ ✔️
1x Reward Crate

800 Quest XP

✔️ ✔️
1x Reward Crate

1,250 Quest XP

✔️

Players can use a Quest Refresh Token to refresh a Daily Quest at any time. Players also have three free quest rerolls per day. Refreshing a completed quest will allow players to complete it again, with different tasks, to earn more rewards. Rerolling a non-completed quest will reset the tasks it requires and remove all progress already made towards it.

Weekly Quests

Players have up to five Weekly Quests which can be completed once every 7 days. Weekly Quests automatically refresh every Tuesday at 10am UTC.

All players have access to two Weekly Quests, but more can be unlocked through Questing Milestones. At certain milestones, players will unlock more Weekly Quest slots which must be bought with materials to use. More details on this can be seen in the Questing Milestones section and in the table below.

Quest Rarity Rewards Milestone Tier Item Cost
5x Reward Crates

2,000 Quest XP

N/A N/A
5x Reward Crates

4,000 Quest XP

Tier II & Tier IV 5x Epic Material Cluster Epic Material Clusters

3x Epic Power Shard Epic Power Shard

5x Reward Crates

6,000 Quest XP

Tier VI 5x Epic Material Cluster Legendary Material Clusters

3x Epic Power Shard Legendary Power Shard

Players can use a Quest Refresh Token to refresh a Weekly Quest at any time. Players also have three free quest rerolls per day. Refreshing a completed quest will allow players to complete it again, with different tasks, to earn more rewards. Rerolling a non-completed quest will reset the tasks it requires and remove all progress already made towards it.

Quest Scrolls

On top of the Daily and Weekly Quests, players can complete up to three Quest Scrolls. These Quest Scrolls can be used and completed at any time and never reset. Player's without a rank with have one Quest Scroll slot, players with Grand Champ get two total slots, and players with Grand Champ Royale get three total.

All Quest Scrolls have a rarity between and and can be obtained from Reward Crates, the Battle Pass, Game Passes, Treasure Chests and the Seasonal Machine. Each rarity of Quest Scroll gives the same rewards as a Daily Quest of the same rarity.

Questing Milestones

Questing Milestones are a form of progression in MCC Island. When you complete any quest, the Quest XP players earn from them will fill up the Milestone Meter, allowing you to upgrade your Milestone Perk, and eventually unlock extra Weekly Quest slots. When the Milestone Perk is active, Daily and Weekly Quests have a random chance to be "Boosted", which means they will give double the amount of rewards they normally would. However, if you reroll a Boosted Quest, the boost is lost, so you must complete the quest to receive the double rewards. Each time you upgrade the perk, the chance percentage increases. The requirements for upgrading each tier can be seen below.

Tier Quest XP Required Materials Required Boosted Chance
Tier 1 3,000 Quest XP 5x Common Material Cluster

2x Common Power Shard

3%
Tier 2 7,500 Quest XP 5x Uncommon Material Cluster

2x Uncommon Power Shard

6%
Tier 3 15,000 Quest XP 5x Rare Material Cluster

2x Rare Power Shard

9%
Tier 4 35,000 Quest XP 5x Epic Material Cluster

3x Epic Power Shard

12%
Tier 5 50,000 Quest XP 5x Legendary Material Cluster

3x Legendary Power Shard

15%
Tier 6 100,000 Quest XP 5x Legendary Material Cluster

5x Legendary Power Shard

20%
Tier 7 250,000 Quest XP 7x Legendary Material Cluster

7x Legendary Power Shard

25%
Tier 8 500,000 Quest XP 1x Material Singularity

5x Mythic Power Shard

30%
Tier 9 2x Material Singularity

7x Mythic Power Shard

35%

Island Rewards

The Island Rewards tab of the Journal has three additional ways through which players can earn rewards whilst playing.

Daily Login Chest

The Daily Login Chest is a free daily chest containing a small amount of Coins and Silver, as well as a small chance to get a randomly chosen Core. The possible Cores that can appear as a reward can be seen below.

  • Cosmetic Core - 45%
  • Cosmetic Core - 15%
  • Cosmetic Core - 5%
  • Bronze Treasure Core - 30%
  • Silver Treasure Core - 5%

Players can claim this chest once per day and it resets every 24 hours at 10am UTC. For each additional consecutive day that players login and claim the chest, the rewards inside get progressively better up to a streak of 15 days. The rewards for each level of the streak can be seen in the table below.

Streak Rewards Random Core Chance
0 days 500 - 1,500x Coins

25 - 75x Silver

5%
1 day 600 - 1,800x Coins

30 - 90x Silver

6%
3 days 700 - 2,100x Coins

35 - 105x Silver

8%
5 days 800 - 2,400x Coins

40 - 120x Silver

10%
7 days 900 - 2,700x Coins

45 - 135x Silver

12%
10 days 1,000 - 3,000x Coins

50 - 150x Silver

15%
15 days 1,200 - 3,600x Coins

60 - 180x Silver

20%

Players with the MCC+ rank can also claim 10 per day and it will store up to three days of gems if you do not claim it every day. This amount does not increase with your streak.

Daily Meter

The Daily Meter is another meter which can be filled up with Island XP earned from playing games. Each claim of the meter requires more XP to fill up but gives slightly better rewards. Players can claim the Daily Meter up to seven times per day after which they cannot claim any more rewards. The Daily Meter resets every 24 hours at 10am UTC. XP requirements and rewards you get from the Daily Meter can be seen in the table below.

Claims Island XP Required Rewards
Item Chance
1 500 Island XP 1x Seasonal Token
1x Reward Crate 70%
1x Reward Crate 20%
1x Reward Crate 10%
2 1,000 Island XP 1x Seasonal Token
1x Reward Crate 40%
1x Reward Crate 30%
1x Reward Crate 20%
1x Reward Crate 10%
3 1,500 Island XP 1x Seasonal Token
1x Reward Crate 50%
1x Reward Crate 35%
1x Reward Crate 15%
4 2,000 Island XP 2x Seasonal Token
1x Reward Crate 45%
1x Reward Crate 30%
1x Reward Crate 20%
1x Reward Crate 5%
5 3,000 Island XP 2x Seasonal Token
1x Reward Crate 35%
1x Reward Crate 30%
1x Reward Crate 25%
1x Reward Crate 10%
6 4,500 Island XP 3x Seasonal Token
1x Reward Crate 60%
1x Reward Crate 30%
1x Reward Crate 10%
7 6,000 Island XP 5x Seasonal Token
1x Reward Crate 40%
1x Reward Crate 40%
1x Reward Crate 20%

Players with the MCC+ rank can also claim an extra 1x Seasonal Token and 30 per claim, but this amount does not increase with each claim.

Meter Chest

The Meter Chest is an openable which can be claimed every seven claims of the Daily Meter. The claims it stores never resets so you can make progress towards it over multiple days. The Meter Chest will grant one random Core, one random Quest Scroll, a small amount of gems and either a Quest Reroll Token or Quest Refresh Token. Full details of the rewards you can get can be found in the table below.

Item Chance
Cores Cosmetic Core 35%
Cosmetic Core 20%
Cosmetic Core 8%
Cosmetic Core 2%
Cosmetic Core 1%
Cosmetic Core 0.5%
Bronze Treasure Core 25%
Silver Treasure Core 7%
Golden Treasure Core 1.5%
Quest Scrolls Quest Scroll 40%
Quest Scroll 30%
Quest Scroll 20%
Quest Scroll 7%
Quest Scroll 3%
Gems 5 28%
7 20%
10 16%
12 12%
15 10%
17 8%
20 6%
Quest Tokens Quest Reroll Token 70%
Quest Refresh Token 30%

Players with the MCC+ rank will also receive an extra 1x random Material Crate in the Meter Chest.

Quest Tasks

All the possible quests that can appear, as well as their values and weights, can be found in the table below.

Game Quest Tasks Task Weights
Sky Battle Survive at least 60s in 3 / 5 / 10 / 15 / 30 games of Sky Battle 3 / 3 / 3 / 2 / 0
Reach a Survival Placement of 10 or higher in 2 / 3 / 6 / 10 / 18 games of Sky Battle 0 / 2 / 2 / 2 / 1
Reach a Survival Placement of 5 or higher in 1 / 1 / 2 / 4 / 8 games of Sky Battle 0 / 1 / 2 / 3 / 3
Eliminate 2 / 4 / 8 / 11 / 23 players in Sky Battle 1 / 2 / 3 / 2 / 2
Battle Box Complete all 3 rounds in 1 / 3 / 6 / 9 / 18 games of Battle Box 3 / 3 / 2 / 2 / 1
Win 2 / 4 / 9 / 12 / 25 rounds of Battle Box 2 / 3 / 2 / 2 / 2
Place 2nd or higher as a team in 1 / 2 / 3 / 4 / 8 games of Battle Box 1 / 2 / 3 / 3 / 3
Eliminate 2 / 4 / 9 / 12 / 25 players in Battle Box 2 / 2 / 2 / 2 / 3
To Get To The Other Side Punch 3 / 8 / 15 / 24 / 48 chickens in To Get To The Other Side 3 / 3 / 2 / 1 / 0
Place Top 5 in 1 / 1 / 2 / 3 / 6 games of To Get To The Other Side 0 / 1 / 2 / 3 / 3
Place Top 3 in 0 / 1 / 1 / 2 / 3 games of To Get To The Other Side 0 / 0 / 1 / 2 / 3
Place Top 8 in 2 / 5 / 10 / 15 / 30 rounds of To Get To The Other Side 2 / 2 / 2 / 2 / 2
Place Top 5 in 2 / 3 / 6 / 10 / 20 rounds of To Get To The Other Side 1 / 1 / 2 / 2 / 3
Hole in the Wall Survive 40 / 80 / 160 / 250 / 500 walls in Hole in the Wall 3 / 3 / 2 / 1 / 1
Place Top 5 in 2 / 4 / 8 / 12 / 24 games of Hole in the Wall 1 / 2 / 3 / 2 / 0
Place Top 3 in 1 / 2 / 4 / 6 / 12 games of Hole in the Wall 0 / 1 / 2 / 3 / 3
Parkour Warrior Dojo Earn 25 / 50 / 100 / 150 / 300 medals from Course Completions 3 / 3 / 2 / 1 / 0
Perform 2 / 4 / 8 / 12 / 24 Standard or higher Completions 2 / 3 / 2 / 1 / 0
Perform 1 / 2 / 3 / 5 / 10 Advanced or higher Completions 1 / 2 / 3 / 3 / 2
Perform 1 / 1 / 2 / 4 / 8 Advanced or higher Completions in under 4 minutes 0 / 1 / 2 / 2 / 3
Parkour Warrior Survivor Complete 18 / 35 / 70 / 105 / 200 obstacles in Parkour Warrior Survivor 3 / 3 / 2 / 1 / 0
Complete Leap 6 in 0 / 1 / 2 / 2 / 4 games of Parkour Warrior Survivor 0 / 1 / 2 / 2 / 3
Complete Leap 4 in 1 / 1 / 3 / 4 / 9 games of Parkour Warrior Survivor 0 / 1 / 2 / 2 / 2
Dynaball Survive at least 4 minutes or win 0 / 1 / 2 / 3 / 5 games of Dynaball 0 / 1 / 2 / 3 / 3
Win 0 / 0 / 1 / 2 / 3 games of Dynaball 0 / 0 / 2 / 3 / 3
Place 100 / 200 / 400 / 600 / 1,200 repair blocks in Dynaball 1 / 2 / 3 / 2 / 1
Stick TNT to 2 / 4 / 8 / 12 / 24 players in Dynaball 2 / 3 / 3 / 2 / 2
Destroy 650 / 1,250 / 2,500 / 3,800 / 7,500 blocks in Dynaball 3 / 3 / 2 / 2 / 2
Rocket Spleef Rush Place 3rd or higher in 0 / 1 / 1 / 2 / 4 games of Rocket Spleef Rush 0 / 0 / 1 / 2 / 3
Place 8th or higher in 1 / 2 / 5 / 7 / 14 games of Rocket Spleef Rush 2 / 2 / 2 / 2 / 2
Survive at least 60 seconds in 2 / 3 / 7 / 10 / 20 games of Rocket Spleef Rush 3 / 2 / 2 / 1 / 0
Land 5 / 10 / 15 / 25 / 50 direct rocket hits on players in Rocket Spleef Rush 3 / 2 / 2 / 1 / 1
Outlive 13 / 25 / 50 / 80 / 160 players in Rocket Spleef Rush 3 / 2 / 2 / 1 / 0