- Introduced 2 new maps, Courtyard and Foundry.
- Adjustments to some kits:
- Canal
- Trickster - Cobwebs reduced from 5 to 4
- Flanker - Sparks of Speed increased from 3 to 4
- Sharpshooter
- Arrows reduced from 8 to 6
- Orb of Levitation reduced from 4 to 3
- Train Station
- Sharpshooter - Removed Spark of Regeneration
- Flanker - Sparks of Speed increased from 3 to 4
- Baller - Timed Orb of Blindness increased from 1 to 2
- Paint Factory
- Trickster - Spark of Invisibility increased from 1 to 2
- Gold Mine
- Sharpshooter - Stone Sword replaced with Wooden Sword
- Pipes
- Scrapper - Timed Orb of Blindness increased from 2 to 3
- Baller
- Removed Timed Orb of Harming
- Orb of Glowing increased from 1 to 2
- Replaced Bow with a Crossbow
- Slay
- Scrapper - Iron Sword replaced with a Stone Sword
- Sharpshooter - Quick Charge 2 crossbow reduced to Quick Charge 1
- Ships
- Sharpshooter - Arrows reduced from 8 to 6
- Villa
- Scrapper - Stone Sword replaced with a Wooden Sword
- Watermill
- Flanker - Sparks of Speed increased from 3 to 4
- Trickster - Spark of Invisibility increased from 1 to 2
- Prison
- Gadgeteer - Bow improved to a punch 1 bow
- Pumpkin Patch
- Flanker - Spark of Invisibility replaced with 4 sparks of speed.
- Gadgeteer - Iron Sword replaced with a Stone Sword
- Introduced a new map, Spa.
- Re-introduced the limited-time map, Santa's Slay, replacing Slay for the duration of Winter 2023.
- Introduced a new map, Pumpkin Patch.
- Introduced 2 new maps, Villa and Prison.
- Made certain XP adjustments:
- 1st Place: 80 → 70
- 2nd Place: 60 → 50
- 3rd Place: 40 → 35
- 4th Place: 30 → 25
- Player Kill: 4 → 3
- Introduced a new map, Ships.
- Swapped wooden swords for stone swords in the kits of Haunted House.
- Increased the duration of Sparks of Speed from 1.5 secs to 1.8 secs.
- Increased the duration of Orbs of Levitation from 2.4 secs to 2.7 secs.
- Turned off the feature that shuts down games if they fall below the required player count.
- Introduced 2 new maps, Slay and Watermill - Slay being an alternate version of the time-limited Santa's Slay map.
- Re-introduced Haunted House, previously a limited-time map for Halloween 2022.
- Fixed an issue that could rarely cause kits not to be given.
- Made some changes to Paint Factory to remove some places you could hide by levitating.
- Fixed an issue where spectators were teleported to the wrong matches.
- Fixed an issue where the boss bar showed the wrong opposing team.
- Players now remain visible for a few seconds after winning.
- Fixed inconsistent visuals when spectating players.
- Patched up a hole on Pipes that could let you escape the start cage early.
- Increased the effect duration of Sparks Of Speed from 1.2 seconds to 1.5 seconds.
- Map kit changes:
- Gold Mine
- Sharpshooter - Removed 6 Arrows.
- Flanker - Added 6 Arrows.
- Train Station
- Sharpshooter - Removed Timed Orb of Harming, added Spark of Speed.
- Blocked off the ceiling and some higher caves on Gold Mine.
- Introduced a new map, Pipes.
- Cleaned up some of the language surrounding winning rounds/games.
- Disabled certain items such as orbs, and sparks during the pre-game to prevent players from accidentally using them.
- In Canal, swords, bows, and crossbows, will now correctly be placed in the first and second slot of the hotbar.
- (after MCC 28) Introduced a new limited-time map for Winter 2022, Santa's Slay.
- Added new health bars.
- The blindness effect used in timed orbs of blindness now hides player names and health bars.
- When you complete a round, if the other matchup is still happening, you will begin spectating the other team’s round.
- Widened the stone bridge at the top of Gold Mine.
November 8th, 2022
- Players now get their last selected kit if they do not press confirm instead of a random one.
- Players are no longer able to break their team's concrete blocks.
- Health below names are now displayed correctly in rounds 2 and 3.
- The capture point is now locked for the first 10 seconds of a round. Concrete cannot be broken until this expires.
- Map Adjustments:
- Paint Factory
- Removed unnecessary cover in the capture point area to make it more open.
- Raised capture point to provide better cover.
- Expanded the lower defence.
- Gold Mine
- Closed up the centre of the upper tunnels, which are accessible using a spark of levitation.
- The player icon on the boss bar and scoreboard are now coloured based on the team colour.
- Team colour combinations tweaked to not be too similar to each other. (later tweaked again in 0.3.0)
- Introduced a new map, Gold Mine.
- Reduced wait time between rounds (from 25 seconds to 15 seconds).
- You can now only place concrete in the capture point.
- An "objective failed" sound will now play when the enemy captures the capture point.
- Adjustments to Quick Timed Orbs Of Blindness:
- The radius of explosion has been slightly increased.
- Weakened the reduction of the effect’s power when further away from center.
- Adjustments to some kits:
- Canal
- Trickster - cobwebs increased from 3 to 5.
- Paint Factory
- Gadgeteer - gained 4 cobwebs.
- Trickster - cobwebs replaced with a Spark Of Speed.
- Train Station
- Scrapper - removed Spark Of Regeneration II.
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