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| After 10 cycles of Boom and Peace phases, "TNT Time" starts. Crates stop spawning, and instead TNT does. | | After 10 cycles of Boom and Peace phases, "TNT Time" starts. Crates stop spawning, and instead TNT does. |
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| {{Request|The "Core Items" and "Loot Crate Drops" sections need to be revamped to make them easier to understand and more visually pleasing}}
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| === Core Items === | | === Core Items === |
| {| class="wikitable" style="text-align: center; width: 100%" | | {| class="wikitable" style="text-align: center" |
| !Name | | !width="200px"|Slingshot |
| !Description | | !width="200px"|Dynaball |
| | !width="200px"|Repair Block |
| | |- |
| | |[[File:Slingshot.png|200px]] |
| | |[[File:Dynaball Ammo.png|200px]] |
| | |N/A |
| |- | | |- |
| |[[File:Slingshot.png|32px]] Slingshot
| |
| |Used to launch Dynaballs, Spawners and Powder Bombs. | | |Used to launch Dynaballs, Spawners and Powder Bombs. |
| |- | | |Used as ammo. Detonates shortly after landing.<br />If the ball comes into contact with a player it sticks to them. A stuck dynaball will shortly after explode into a cluster of more dynaballs. |
| |Repair Block
| |
| |Blocks that are used to repair the terrain. Repair blocks are flammable. | | |Blocks that are used to repair the terrain. Repair blocks are flammable. |
| |} | | |} |
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| === Loot Crate Drops === | | === Loot Crates === |
| ==== [[File:Dynaball TNT Crate.png|32px]] TNT Crate ==== | | ==== [[File:Dynaball TNT Crate.png|32px]] TNT Crate ==== |
| The following is a list of items you can receive from breaking TNT Crates:
| | TNT Crates are always guaranteed to drop 1 [[File:Dynaball Ammo.png|32px]] Dynaball when broken by a player. If a TNT Crate is broken by explosion, it will act like TNT and make its own explosion. |
| {| class="wikitable" style="text-align: center; width: 100%"
| |
| !Name
| |
| !Official Description
| |
| |-
| |
| |[[File:Dynaball Ammo.png|32px]] Dynaball
| |
| |Used as ammo. Detonates shortly after landing.
| |
| <br />If the ball comes into contact with a player it sticks to them. A stuck dynaball will shortly after explode into a cluster of more dynaballs.
| |
| |}
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| ==== [[File:Dynaball Loot Crate.png|32px]] Loot Crate ==== | | ==== [[File:Dynaball Loot Crate.png|32px]] Loot Crate ==== |
| The following is a list of items you can receive from breaking Loot Crates. The "Weight" column indicates how many items will drop per rotation before they can drop again: | | The following is a list of items you can receive from breaking Loot Crates. The "Weight" column indicates how many items will drop per rotation before they can drop again: |
| {| class="wikitable" style="text-align: center; width: 100%" | | {| class="wikitable" style="text-align: center; width: 100%" |
| !Name | | ! Name |
| !Official Description | | ! Official Description |
| !Weight | | ! Weight |
| |- | | |- |
| |[[File:Spawner o' Creepies.png|32px]] Spawner o' Creepies | | |<div style="text-align: center">[[File:Spawner o' Creepies.png|64px]] [[File:Dynaball Creeper Spawner.png|64px]]</div> Spawner o' Creepies |
| [[File:Dynaball Creeper Spawner.png|32px]] | |
| |Used as ammo. Sticks to terrain upon landing and starts spawning creepers until destroyed.<br />Spawners can be destroyed by hand. | | |Used as ammo. Sticks to terrain upon landing and starts spawning creepers until destroyed.<br />Spawners can be destroyed by hand. |
| |2 | | |2 |
| |- | | |- |
| |[[File:Spawner o' Skellys.png|32px]] Spawner o' Skellys | | |<div style="text-align: center">[[File:Spawner o' Skellys.png|64px]] [[File:Dynaball Skeleton Spawner.png|64px]]</div> Spawner o' Skellys |
| [[File:Dynaball Skeleton Spawner.png|32px]] | |
| |Used as ammo. Sticks to terrain upon landing and starts spawning skeletons until destroyed.<br />Skeletons shoot dynaballs at players.<br />Spawners can be destroyed by hand. | | |Used as ammo. Sticks to terrain upon landing and starts spawning skeletons until destroyed.<br />Skeletons shoot dynaballs at players.<br />Spawners can be destroyed by hand. |
| |2 | | |2 |
| |- | | |- |
| |[[File:Spawner o' Zombos.png|32px]] Spawner o' Zombos | | |<div style="text-align: center">[[File:Spawner o' Zombos.png|64px]] [[File:Dynaball Zombie Spawner.png|64px]]</div> Spawner o' Zombos |
| [[File:Dynaball Zombie Spawner.png|32px]] | |
| |Used as ammo. Sticks to terrain upon landing and starts spawning Zombies until destroyed.<br />Spawners can be destroyed by hand. | | |Used as ammo. Sticks to terrain upon landing and starts spawning Zombies until destroyed.<br />Spawners can be destroyed by hand. |
| |2 | | |2 |
| |- | | |- |
| |[[File:Powder Bomb.png|32px]] Powder Bomb | | |[[File:Powder Bomb.png|64px|center]] Powder Bomb |
| |Used as ammo. Upon impact it disintegrates blocks into powder within the blast area.<br />Powder is affected by gravity. | | |Used as ammo. Upon impact it disintegrates blocks into powder within the blast area.<br />Powder is affected by gravity. |
| |2 | | |2 |
| |- | | |- |
| |[[File:Chicken Air Strike.png|32px]] Chicken Air Strike | | |[[File:Chicken Air Strike.png|64px|center]] Chicken Air Strike |
| |Call in a chicken air strike by aiming at a target location.<br />The strike chicken flies in a straight line laying a line of dynaballs until it flies off into the sunset. | | |Call in a chicken air strike by aiming at a target location.<br />The strike chicken flies in a straight line laying a line of dynaballs until it flies off into the sunset. |
| |1 | | |1 |
| |- | | |- |
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| |1 | | |1 |
| |- | | |- |
| |[[File:Jump Potion.png|32px]] Jump Potion | | |[[File:Jump Potion.png|64px|center]] Jump Potion |
| |Jump Boost II (01:30)<br />Drink a potion to increase your jumping height. | | |Jump Boost II (01:30)<br />Drink a potion to increase your jumping height. |
| |1 | | |1 |
| |- | | |- |
| |[[File:Speed Potion.png|32px]] Speed Potion | | |[[File:Speed Potion.png|64px|center]] Speed Potion |
| |Speed (03:00)<br />When Applied:<br />+20% Speed<br />Drink a potion to increase your movement speed. | | |Speed (03:00)<br />When Applied:<br />+20% Speed<br />Drink a potion to increase your movement speed. |
| |1 | | |1 |
| |- | | |- |
| |[[File:Spark Of Levitation.png|32px]] Spark Of Levitation III | | |[[File:Spark Of Levitation.png|64px|center]] Spark Of Levitation III |
| |Levitate yourself 13 blocks over 12s. | | |Levitate yourself 13 blocks over 12s. |
| |2 | | |2 |
| |- | | |- |
| |[[File:Line Charge.png|32px]] Line Charge | | |[[File:Line Charge.png|64px|center]] Line Charge |
| |Send out a slow-flying device that sticks to a block and after 1 sec drills out the longest line of connected blocks from the impact point. | | |Send out a slow-flying device that sticks to a block and after 1 sec drills out the longest line of connected blocks from the impact point. |
| |2 | | |2 |
| |- | | |- |
| |[[File:TNT Drop.png|32px]] TNT Drop [[File:TNT Drop Target.png|32px]] | | |<div style="text-align: center;">[[File:TNT Drop.png|64px]] [[File:TNT Drop Target.png|64px]]</div> TNT Drop |
| |Mark a flare that calls in a TNT Drop after 0.5 sec dropping 2 TNT in a cluster from above. | | |Mark a flare that calls in a TNT Drop after 0.5 sec dropping 2 TNT in a cluster from above. |
| |3 | | |3 |
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| {{Main|Private Lobby}} | | {{Main|Private Lobby}} |
| <onlyinclude>The following settings can be specifically applied to <includeonly>[[</includeonly>Dynaball<includeonly>]]</includeonly><noinclude> while in a private lobby</noinclude>: | | <onlyinclude>The following settings can be specifically applied to <includeonly>[[</includeonly>Dynaball<includeonly>]]</includeonly><noinclude> while in a private lobby</noinclude>: |
| {{Scrollbox|height=250px|width=650px|text=<nowiki/> | | {{Scrollbox|height=250px|non_mobile_width=650px|text=<nowiki/> |
| * [[File:Icon-Splinters-Workshop.png|25px]] '''Allow Building''' [On] <br /> Configures whether players are allowed to build. If disabled there is no peace phase or block drops. | | * [[File:Icon-Splinters-Workshop.png|25px]] '''Allow Building''' [On] <br /> Configures whether players are allowed to build. If disabled there is no peace phase or block drops. |
| * [[File:Icon-Plobby-Setting-EnableCrateItems.png|25px]] '''Enabled Crate Items''' [All Enabled] <br /> Configures which items can drop from crates. | | * [[File:Icon-Plobby-Setting-EnableCrateItems.png|25px]] '''Enabled Crate Items''' [All Enabled] <br /> Configures which items can drop from crates. |
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| <tabber> | | <tabber> |
| |-|Open Beta= | | |-|Open Beta= |
| | ==== [[0.20.2]] ==== |
| | * The Rocket Cannon now once again deals knockback to yourself. |
| | |
| | ==== [[0.20.1]] ==== |
| | * Adjusted Rocket Cannon physics. |
| | ** The physics of the games differed from 0.19 due to some internal changes in how projectile collisions are calculated. These adjustments bring it closer to how it was before. |
| | |
| ==== [[0.20.0]] ==== | | ==== [[0.20.0]] ==== |
| * The action bar now shows which projectile will be shot from your inventory next. | | * The action bar now shows which projectile will be shot from your inventory next. |
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| * Unstable Ammo now builds up slower and is extended when you shoot a non-TNT projectile, break a crate, are stickied, or are knocked back. Not all these sources extend the timer the same. | | * Unstable Ammo now builds up slower and is extended when you shoot a non-TNT projectile, break a crate, are stickied, or are knocked back. Not all these sources extend the timer the same. |
| * Hogging a large amount of the available TNT now results in a player receiving fewer TNT projectiles overall. | | * Hogging a large amount of the available TNT now results in a player receiving fewer TNT projectiles overall. |
| | |
| | ==== [[0.19.3]] ==== |
| | * Fixed personal score line in scoreboard not showing score based placements. |
| | * Fixed podiums not showing score based placements. |
| | |
| | ==== [[0.19.0]] ==== |
| | * Fixed issues where placement differed between the TAB list and the podium. |
| | * Fixed an issue where players receiving TNT with a full inventory would cause TNT to go missing. |
| | * Fixed an issue where TNT Rain would stop. |
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| ==== [[0.17.0]] ==== | | ==== [[0.17.0]] ==== |