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| | abbreviation = HITW | | | abbreviation = HITW |
| | introduced = [[0.1.0]]<br />(August 20th, 2022) | | | introduced = [[0.1.0]]<br />(August 20th, 2022) |
| | maps = 6 | | | maps = 7 |
| | rounds = 1 | | | rounds = 1 |
| | duration = 3 Minutes 30 Seconds | | | duration = 3 Minutes 30 Seconds |
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| == Experience Table == | | == Experience Table == |
| The table below depicts how Island XP is granted to players for Hole in the Wall: | | The table below depicts how Island XP is granted to players for Hole in the Wall: |
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| <small>Note: As of [[0.19.3]], Island XP for Walls Survived is not being granted due to a bug.</small>
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| {| class="wikitable" | | {| class="wikitable" |
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| HITW Fishbowl.png|Fishbowl (Since [[0.10.0]]) | | HITW Fishbowl.png|Fishbowl (Since [[0.10.0]]) |
| HITW Ice Palace.png|Ice Palace (Since [[0.16.0]]) | | HITW Ice Palace.png|Ice Palace (Since [[0.16.0]]) |
| | HITW Labwallatory.png|Labwallatory (Since [[0.24.0]]) |
| </gallery> | | </gallery> |
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| === Limited Time Maps === | | === Limited Time Maps === |
| During certain [[:Category:Events|events]], some maps are often decorated and re-named for its duration.
| | Some maps are re-decorated and renamed for the duration of certain [[:Category:Events|events]]: |
| <gallery widths="500" heights="225" mode="packed"> | | <gallery widths="500" heights="225" mode="packed"> |
| HITW Winter Beach.png|Winter Beach ([[Winter 2023]]) | | HITW Winter Beach.png|Winter Beach ([[Winter 2023]]) |
| | HITW Beach (Winter).png|Beach (Winter) ([[Winter 2024]]) |
| | HITW Iced Palace.png|Iced Palace ([[Winter 2024]]) |
| </gallery> | | </gallery> |
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| == [[File:Icon-GamePasses.png|32px]] Game Passes == | | == [[File:Icon-GamePasses.png|32px]] Game Passes == |
| {{Template:Game Passes/Hole in the Wall}} | | {{Removed |
| | | section = Game Passes |
| | }}{{Template:Game Passes/Hole in the Wall}} |
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| == [[File:Icon-Plobby.png|32px]] Plobby Settings == | | == [[File:Icon-Plobby.png|32px]] Plobby Settings == |
| {{Main|Private Lobby}} | | {{Main|Private Lobby}} |
| <onlyinclude>The following settings can be specifically applied to <includeonly>[[</includeonly>Hole in the Wall<includeonly>]]</includeonly><noinclude> while in a private lobby</noinclude>: | | <onlyinclude>The following settings can be specifically applied to <includeonly>[[</includeonly>Hole in the Wall<includeonly>]]</includeonly><noinclude> while in a private lobby</noinclude>: |
| {{Scrollbox|height=250px|width=650px|text=<nowiki/> | | {{Scrollbox|height=250px|non_mobile_width=650px|text=<nowiki/> |
| * [[File:Icon-Plobby-Setting-EnabledModifiers.png|25px]] '''Enabled Traps''' [28/38 Enabled] <br /> Configures which traps appear. Certain traps may already be disabled based on the selected map. | | * [[File:Icon-Plobby-Setting-EnabledModifiers.png|25px]] '''Enabled Traps''' [28/38 Enabled] <br /> Configures which traps appear. Certain traps may already be disabled based on the selected map. |
| * [[File:Icon-Plobby-Setting-GameSpeed.png|25px]] '''Game Speed''' [100%] <br /> Multiplies the speed by which the game increases in difficulty, increases wall speed, and shrinks the platform. Must be between 50% and 500%. | | * [[File:Icon-Plobby-Setting-GameSpeed.png|25px]] '''Game Speed''' [100%] <br /> Multiplies the speed by which the game increases in difficulty, increases wall speed, and shrinks the platform. Must be between 50% and 500%. |
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| * [[File:Icon-Plobby-Setting-RemoveLimits.png|25px]] '''Remove Trap Limits''' [Off] <br /> Removes limitations placed on traps, such as limits on the amount of different traps that may appear in one game or map specific restrictions. | | * [[File:Icon-Plobby-Setting-RemoveLimits.png|25px]] '''Remove Trap Limits''' [Off] <br /> Removes limitations placed on traps, such as limits on the amount of different traps that may appear in one game or map specific restrictions. |
| * [[File:Icon-Plobby-Setting-RoundDuration.png|25px]] '''Round Duration''' [210s] <br /> Configures the duration of each round in seconds. Must be between 30s and 1200s. | | * [[File:Icon-Plobby-Setting-RoundDuration.png|25px]] '''Round Duration''' [210s] <br /> Configures the duration of each round in seconds. Must be between 30s and 1200s. |
| }}<noinclude><small>''Note: Default values for each setting are shown in square brackets.''</small></noinclude><br /><br /> | | }}<noinclude><small>''Note: Default values for each setting are shown in square brackets.''</small><br /></noinclude><br /> |
| All traps are enabled by default for the "Enabled Traps" option, with exception of those disabled in matchmade games:</div> | | All traps are enabled by default for the "Enabled Traps" option, with exception of those disabled in matchmade games: |
| {{div col}} | | {{div col}} |
| * Aw Man! | | * Aw Man! |
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| <tabber> | | <tabber> |
| |-|Open Beta= | | |-|Open Beta= |
| | ==== [[0.24.0]] ==== |
| | * Introduced a new map, Labwallatory. |
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| | ==== [[0.23.13]] ==== |
| | * Fixed food bars showing up after receiving the hunger effect from a mob. |
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| | ==== [[0.23.12]] ==== |
| | * Fixed the game always showing 0 walls dodged in plobbies. |
| | * The game now shows 'logged out' death messages for players that do instead of a randomised one. |
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| | ==== [[0.23.6]] ==== |
| | * Fixed nearby player hiding breaking cosmetics displayed for disguised players. |
| | * Fixed broken translations on crossbow traps. |
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| | ==== [[0.23.3]] ==== |
| | * Fixed issue with potion effects from traps not showing the trap duration anymore. |
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| | ==== [[0.23.2]] ==== |
| | * Reworked Hot Potato trap/modifier: |
| | ** No longer deals knockback to nearby players. |
| | ** Ticking noise, screen outline and fire particles become more frequent and higher pitched as the potato is about to detonate. |
| | ** Uses a proper sound effect instead of bloops. |
| | ** Fixed incorrectly colored messages. |
| | * Adjusted barrier ceilings: Highrise and Ice Palace so they aren’t as close to the platform. |
| | * Fixed potion effect traps removing effects applied by levitation dart. |
| | * Fixed crash that disconnected players on respawn. |
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| | ==== [[0.23.1]] ==== |
| | * Removed Iced Palace and Beach (Winter), and re-introduced Ice Palace and Beach (end of [[Winter 2024]]). |
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| | ==== [[0.23.0]] ==== |
| | * Introduced a new limited-time map, Iced Palace. |
| | ** It is replacing Ice Palace for the duration of [[Winter 2024]]. |
| | * Reintroduced the limited-time map, Beach (Winter) - previously known as Winter Beach. |
| | ** It is replacing Beach for the duration of [[Winter 2024]]. |
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| | ==== [[0.20.2]] ==== |
| | * Pistons now have the same custom sound as on [https://mcchampionship.fandom.com/wiki/MC_Championship_Wiki event]. |
| | * The fishing rod trap has received minor changes. |
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| | ==== [[0.20.1]] ==== |
| | * Eggs trap has been nerfed in projectile count and fire rate as eggs now deal knockback. |
| | * Fixed high gravity dart trap showing up in regular (non-plobby) games of HITW. |
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| | ==== [[0.19.9]] ==== |
| | * Fixed issue where spiders were passive. |
| | * Fixed issue where Returning Walls would apply knockback in the wrong direction. |
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| | ==== [[0.19.8]] ==== |
| | * Added some fishy messages. |
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| ==== [[0.19.3]] ==== | | ==== [[0.19.3]] ==== |
| * Overtime music now only starts based on time in as rounds going on for longer even with few players remaining is more common. | | * Overtime music now only starts based on time in as rounds going on for longer even with few players remaining is more common. |
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| ** Fixed issues with sand not being properly removed when the trap ends. | | ** Fixed issues with sand not being properly removed when the trap ends. |
| ** Fixed issue where walls would appear to be stuck behind sand. | | ** Fixed issue where walls would appear to be stuck behind sand. |
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| | ==== December 31st, 2023 ==== |
| | * Removed Winter Beach and re-introduced Beach (end of [[Winter 2023]]). |
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| ==== [[0.16.0]] ==== | | ==== [[0.16.0]] ==== |